The
reported aim is “Interaction Design” firstly you have some knowledge about
interaction design. It’s a process in which designers
work on creating web engaging interfaces along with behaviors, logic, thought
as well as action. The main objective of the report is described as following and briefly explain the below section;
With
a computer system, Users interact
Design
principles and methodology
Multimedia
applications
Demonstrate
the synthesis
In
interaction design demonstrate a critical evaluation
With a computer system,
Users interact and Aims of Interaction
Design
In
this report we described the users interact with the computer system according
to the point of communication among the user as well as the computer. The main
objective of designing the user interface is to make the interaction of user’s
as efficient as well as simple. For machine and software is the design of user
interface, for example, mobile devices, home appliances, computers as well as other
devices related to electronics that increase the maximizing experience of the user. These mainly focus on computers and users (Zalman).
In
the field of HCI, the researchers
observed the method of user interaction with computer system along with
technology designed which let that user interface by the computers in a novel
method. The information among the computer and user is known as an interaction loop. There are several aspects of user interact with a computer
system such as; Audio based, Visual based, the environment
of a task, the environment of the machine,
interface area, feedback, and input &
output flow. By improving the usability, pleasure, as well as accessibility,
provided the intersection among the product and users this is the process of
improving the satisfaction of user experience design.
Design principles and
methodology of Interaction Design
In
this report when design new user interfaces
it is significant to keep in mind the principles of experimental design such
as;
On
users and task early focus
Iterative
design
Empirical
measurements
On user and task early
focus on Interaction Design
To
perform the task establishes how many users are required as well as also
identify that which user is appropriate for the task; such as someone who will
not use the interface and also in the
future you are not going to use this so this is not the appropriate user. On the other hand,
understand the task the user is going to performed and how it’s going to be
performed. So before assigning the task has all information related to the
task.
Empirical measurement of Interaction
Design
On
with the real user test the interface early, on a daily basis that comes in
contact with the interface. With the performance level of the user keep in mind
that result might change as well as also
not depict accurately about the user interaction with the computer.
Iterative design steps after determining the users
Perform
the following iterative design steps after determining the users, empirical
measurement, as well as tasks such as; the first step, is to design the user interface after that the other step is to
test that design after that analyze the result repeat these steps until a
user-friendly sensible, interface is created (uxbooth).
As
we also talk about the methodologies that are
related in this report. For user interaction design a number of diverse
methodologies techniques have emerged such as;
Value
Proposition
Strategy
product
Competitive
Audit
Cultural
probes
Interview
of user
Interview
of stakeholders
Meeting
related to kickoff
Evaluation
of the heuristic
Analysis
of task
Brainstorming
Sorting
of card
Roadmap
Concept
and usability testing
These
are the methods that are used for the interface design.
Develop multimedia applications of Interaction
Design
To develop interactive
multimedia innovative applications, in the design process the designer should
rapidly explain the several ideas of behavior design, the cornerstone of creating innovative multimedia
as creating the innovative behavior. For early behavior of exploration present
tools as well as techniques don’t support the needs of designers, to rapidly
explore liming the ability as well as communicate effectively with the ideas of
behavioral design (Huxtable-Lee).
Demonstrate the synthesis Interaction Design
User experience design
activity is significant for user
research. To form whole ideas creatively piecing a puzzle together involves in
the synthesis. During the define stage,
this happens when we organize, make sense as well as interpret of the data to create the problem statement that information
have to gather. During the stage of
empathies and synthesis, analysis takes
place, in the stage of the design thinking they don’t only happen in different
stages. Throughout all the stages of design thinking process analysis and
synthesis frequently happen repeatedly. When the researcher synthesis report is
not accurate than the research activity occurs
as a critical failure (Pogačnik).
Demonstrate a critical
evaluation in Interaction Design
According
to the requirement of the user's
interface design, we evaluate that this
is beneficial or not according to this report. As a designer user interface
design process, as well as ethics, played a large role in this field as well as
from an experience design perspective, it’s
also reviewed. We have to know about the present and past software that how evaluates
the software for testing along with user testing evaluation. In evaluating software, the choice of dependent variables is
not clear. From controlled lab methods,
we now have evaluation techniques to practice based method for example
evaluation of heuristic as well as cognitive walkthroughs. For mature large
scale application user evaluation is now being crowdsourced,
active population of users (Moran).
References
Interaction Design
Huxtable-Lee, Sian. A critical review of Experience
Design. 21 Aug 2018. <https://uxdesign.cc/a-critical-review-of-experience-design-4e8785048cab>.
Moran, Kate. The Impact of Interaction Design on
Brand Perception. 17 July 2016.
<https://www.nngroup.com/articles/interaction-branding/>.
Pogačnik, dr. Matevž. USER EXPERIENCE IN INTERACTIVE
MULTIMEDIA APPLICATIONS. Belgrade, , 2014.
uxbooth. Complete Beginner’s Guide to Interaction
Design. 15TH AUGUST 2018.
<https://www.uxbooth.com/articles/complete-beginners-guide-to-interaction-design/>.
Zalman, Peter. Research Synthesis. 20 Jul 2016.
<https://medium.com/enterprise-ux/research-synthesis-477084595bb8>.