The racist’s toys are also harmful for
the children and the popular culture of any society. The racist toys have
developed by different racists of the world as there is a constant war over the
racism in different parts of the world, so to continue this war and to expand its
people stated develop the racist toys to change the mindset of the children and
to continue the racism in the world. The racial toys have provide the insights
that how the racists and the stereotypes have been dominated in the society and
are affecting the children over the past two centuries. According to the
sociologist, he said that:
For
what reasons the toys do stand for? The toys are meant for the entertainment and
the diversion for the children, moreover the toys should be used for the
purpose of the society and help the society to develop a more racism free
society, because the racism will end if the children of society are brought up
with the beliefs that there is no races and everyone is equal. But if we
continue on making the racists toys, then we cannot diminish racism from the
society and the people cannot grow outwards in the society and the popular
culture of the society cannot grow properly. According to the sociologist, he advice
the manufactures of the toys and the retailers, that the they should consider developing
the toys that inherent the values of the culture, not the racism, so that the
children will learn about the values of nay popular culture rather than the
racism and the discrimination that is going on in the word. The racist’s toys
are just a beginning of war for the different culture and different societies.
Develop such toys that provide peace in the culture not conflicts and the wars
against each other.
Sexist Toys:
The sexist toys are another type of
toys that are developed and manufactured in different parts of the world. These
toys are more developed in different parts of the world and they define gender
inequality. These sexist toys define gender inequality in different parts of the
world and gender equality among the children and the youngsters. There is a
long history of the development and the marketing of the gender toys. A sociologists
known as the Elizabeth Sweet has observed the marketing of the sexist toys in different
parts of the world. She observed at the California State University, that more than
7300 sexist toys were distributed in the 20th century. She also
monitored and discovered that the Sex based toys and their ads have been
promoting in the world since the 1920’s and were this increase in the 1950’s.
The sexist toys mostly occur in the gender revealing colors like the pink and
blue and it shows inequality between the genders. The children in this way will
learn gender inequality and will not treat each other as equal. There will be
more inequality on the basis of the toys that are produced and manufactured in
different parts of the world. Moreover, this will also have an affect on the
popular culture, as the children will not treat the other genders equally, then
how will the popular culture grow in the society and the how will the children
learn the traditions of different culture and how will they treat equally every
gender. Children re more socialized and they conform to the traditional gender
role of the stereotypes. These are the developmental processes that re affected
by the popular culture and its elements. Because the popular culture associates
the masculinity with the agency, the power, and the aggression but they associate
the feminity with the nurturance, passivity and the emotional and its
expressivity. Toys most often reflect all these stereotypes that are in the
popular culture. Some previous research have identified this gender inequality
pattern in different areas of the world. And in the market, the gender
differentiated items and things are displays and the differences in terms of
the names, the logos and the colors in the marketing of the toys. All these
inequalities are often occurred in the popular culture and due to this the
people are thinking and considering to make the toys that show the gender
inequality. Sometimes the toys do not have any affect n the popular culture,
but the popular culture has effect on the manufacturing and the development of
the toys and all these things have effect on the children and their mentality
and they will learn gender inequality. This will have negative effect in the
children and the sexist toys influence the children more negatively.
Hazardous Toys:
The hazardous toys are of many kinds and
these toys affect the children in many ways. To ensure the safety of the
children is more important and to protect them form the harmful toys is
necessary because the new toys that are manufactured and develop are more
hazardous for the children. The most common danger of the toys include the lead
exposures, as lad exposures causes the health problems and these problems
generally occur in the young child. The lead can affect the brain of the children
and the nerves that re responsible for connecting the brain to the resto the body.
When most of the young children’s eat lead or inhale it, this will lead to many
problems in the children including the learning difficulties, behavioral problems
and the lower intelligence in the children. All these problem are hazardous for
the children and their mental growth. Another harmful product that is used in
the toys is the Phthalates. The Phthalates is also known as the Plasticizers.
Plasticizers are basically the chemicals that are used in the making of the plastics
and ha to make the plastics more flexible and more durable and soft as well.
These chemicals are dangerous for the human as they can also act the like the hormones
in the body of the humans and the uses of this chemical can also increase the
risk of different problems that can occur in the body including the Developmental
problems and the reproductive problems. These chemicals are harmful and also
result in the different types of the cancer including the testicular and the cancer
of the prostrate. We should not utilize these kinds of toys in the homes as
they affect the mental growth of the children and are hazardous for the
children as well.
The
next hazardous things in the toys include the magnets. Since nowadays there are
many toys that are developed using the magnets. The magnets are another harmful
material that are used in the manufacturing of t toys. If any child or any person
swallow the magnets then it will have a negative reaction on the body. Swallowing the magnets will be more harmful
for the children as they can attract in the body and can pinch or twist the
intestines and this will cause sever condition including the holes, infections
and the blockages and eventually death. And some other diseases that also occur
due to this including, vomiting, nausea, diarrhea and other things. Moreover
the small parts in the toys and the electrical and tthe burning hazards also occur
in the toys and are very harmful for the children. These things are effecting
negatively the popular culture because the people do not have enough knowledge
and they don’t know that what kind of toys should be used by the children. So these
kinds of toys are harmful for the popular culture and the children and kids
that are utilizing these toys.
Occult Toys:
The
occult toys are type of the toys that affect the children badly and there is effect
on the society due to all these things. For the past years, in the many areas,
the manufacturers and the retailers have been producing the different toys and
the demonic toys are developed for the children and more specifically for the
boys. These toys are manufactured it develop a sense of the evil in the children.
This is a new way to attract the children and the kids and to teach them the evil
and dark side of the world and attract them towards the demonic activities.
These things have negative effect on the children as well as the popular culture.
The people will come to know about such kinds of the toys and the children will
buy these toys. These things affect negatively, person and its values and the
cultures. There are the toys that are affecting the kids and the popular
culture. Sometimes the activiti3s in the popular culture influence the
manufacturers to develop such kinds of the toys.
Different famous toys in the previous times
that affect the popular culture and the kids:
Many
toys were developed the in the past years from vehicles to the dolls and other
innovative toys were developed, that has bring a change in the market place.
But later on these iconic toys were introduced in the market and these toys have
create the excessive demand of the consumers and due to this demand, these toys
were developed in the bulk in the past few years. These toys were sold in the
market and remain at the top in the marketed the in the kids of the kids an as
well. Below further, we will see the toys that changed the world and the mind
of the kids and the popular culture.
In
the year 1963; the easy bake oven kit was launched and these are the
manufacturing of the Kenner Products. This became popular in the past year
because the development of the toys the children were able to work with the
miniature oven and cook the food by themselves. His light bulb in the miniature
oven was the main hating source and this toy was very popular among the children.
The
development and the manufacturing of the Hot Wheels in the 1988 is another
invention of the new toys that become very famous and this toy was manufactured
by the Mattel. These wheels that were nature in size were developed to maintain
the speed of the car and to increase the speed of the car as well.
In
the 1974; the manufacturing of the Rubik’s Cube was one of the major and most
important manufacturing of that time. Hungarian educator Erno Rubik looked for
an approach to show his understudies three-dimensional issues in manners they
could fathom. He concocted a 3D square that wandered aimlessly, making another
kind of bewilder. The notorious riddle shape discovered its mark look utilizing
54 shaded stickers. By the mid-1980s, the solid shape showed up at toy fairs and
the riddle increased worldwide notoriety. In excess of 400 million Rubik's
Cubes have been sold since 1980. This was one of the most famous games of that
time that was popular among the children and it has an impact on the society as
well. The popular culture was devastated with the manufacturing of the Rubik’s
Cube. The Rubik’s Cube was an oy that indulge the children in the healthy
activities and promote the children and encourage them to play with these types
of toys as this toy was capable to test the IQ level of the children and their
capability as well. So this toy was useful for the kids and bring a devastating
and positive change in the popular culture as well.
Craftsman
Xavier Roberts discovered approval in the late 1970s for his carefully assembled
Little People Originals texture figures. The next decade, he made these dolls
directly from the Cabbage Patch, and they turned into a popular toy as a huge
number of children started receiving the yarn-haired companions.
Hasbro
propelled the primary Transformers line in 1984, an assortment of figures with
a decent versus-fiendish backstory. The figures, in view of the TV arrangement
of a similar name, changed into an alternate item by unfurling and turning in a
particular request.
"Beanie
Babies was the greatest toy rage I've at any point seen. Ty made mind boggling
request that had purchasers arranging for cute extravagant that would sell out
the subsequent it hit store racks. As a teenaged Hallmark store assistant, I
was astounded to see our peaceful store with a line out the entryway and
clients attempting to sneak into the stock space to get Beanie Babies as they
were unloaded from new shipments."– Jackie Breyer, distributer, the Toy
Book
"The
animal's forefront innovation was imperceptible. There was no on/off switch;
Furby was customized to reenact a living thing. It was anything but a 'watch
me' toy. It was receptive to horde upgrades, for example, light, solid, and
contact. It had two vocabularies, Furbish and English, [and they] spoke with
one another. Furby was the ideal companion, steadfast and genuinely
cherishing."– Richard Levy, Furby co-innovators.
"Razor
bikes were absolutely progressive. The hued wheels, the smooth plan, the metal
casing, and the collapsing ability made it stand apart from everything else
available. It was anything but difficult to ride and sufficiently light to take
anyplace. Razor made a toy that made scootering around town cool. It genuinely
gave children, adolescents, and grown-up the same an entirely different method
of transportation."– Laurie Schacht, boss toy official, the Toy Insider
"They
were extremely three-dimensional and the hues were simply so unique in relation
to whatever else in the commercial center. There weren't a ton of decisions in
the design doll walkway. At the time, the Disney Channel was truly taking off,
Hilary Duff, Lindsay Lohan—there was this mainstream society development for
tween young ladies simply beginning to occur. It gave a feeling of
strengthening, and it was unquestionably the opportune time for a design doll
to come on the scene that mirrored that." – Dave Malacrida, previous VP,
open and media relations, MGA Entertainment
Following
the achievement of other gaming frameworks, for example, Xbox and PlayStation,
the imaginative Nintendo Wii propelled in 2006. The smooth gaming console
included multiplayer games, current showcase designs, and remote controllers.
The new Wii Remote Controllers enabled clients to control ongoing interaction
with physical signals, because of inherent accelerometers and infrared
recognition.
The
way through which we have load our children with different toys and different
things to get entertain with is the wrongdoing of the age; it is a
transgression against our youngsters; it defiles their effortlessness; it
invigorates their ruinous tendency; it satiates and blunts their curiosity and
rushes the hour of their general discontent with life. What with the
flawlessness of smaller than normal ponies, watches, house-goods, trains,
ships, steamboats, and so forth., leaving extravagant entirely to do, and the
satiety of such things which our luxurious guilty pleasure gives, it is
extremely faulty whether kids ever lived it up short of what they do now.
To
start with, while our picture of the small kid settled inside the customary
family may misrepresent how well kids were shielded from the bigger society,
youngsters' extra-familial contacts are expanding.' notwithstanding school and
church, progressively little youngsters wind up investing energy outside the
home in childcare, preschool, and different composed exercises (e.g., sports
groups, music exercises, etc. . Besides, outside impacts progressively
interfere into youngsters' homes, especially by means of TV programming and
advertisements went for youngsters. Along these lines, little youngsters have
more presentation to non-familial associations and establishments.
Second,
the present youngsters claim, by and large, more toys than kids in prior ages.
Responsibility for, as other shopper products, spread with developing
prosperity. At the equivalent time, mechanical advancements, especially the
improvement of plastics, encouraged the mass creation of minimal effort toys;
and the way of life of utilization, by praising the buy what's more,
responsibility for products, legitimizes purchasing considerably more toys.
These improvements are not new; they have proceeded all through the vast
majority of the twentieth century.
Third,
changes in the toy business, especially since the Second World War, have
changed how kids obtain toys. Toy buying has gotten less regular; huge retail toy
store chains that sell toys all year have to a great extent supplanted the
retail chain's toy segment, extended each winter for the occasion purchasing
season. Progressively, toy makers create lines of items, with the goal that the
acquisition of one toy from the line supports further buys (e.g., purchasing a
Barbie doll prompts purchasing extra outfits, dolls, playsets, etc.). Toy
bundling routinely remembers promoting for different items for the line. On
account of youngsters' customizing on Toys as Social Problems 201 business TV,
toy producers have sufficient chance to arrive at youngsters by means of
publicizing consistently.
In
the nineteenth century the manufacturing of the toys started. And the
development, the marketing of the toys started in the different areas of the
world.
Argument upon the toys of different Claims
makers:
Most
of the Claims makers have argued about the toys and their development and distribution
in the society and they are telling that the toys that are now manufactured have
the undesirable ales that are no needed in the popular culture an that are not
necessary in the areas. And these types of toys having the undesirable values
also lead to the undesirable behavior from the people. Toys depict the culture
of any society and it represents the culture that is dominate in the society.
So the toys are necessary in depicting the ways of the living. The Child knowledge
will increase about the world and his will broaden their view about the world
and the society and they will know more about the culture that is prevailing in
the society. The toys have differ capacities to represent the reality of the
World. "Toys convey with them a lot of ideological stuff, which is very
effectively absorbed into play and into youngsters' perspectives on the
world" Toys recreate the bigger culture: "A toy has the ability to
speak to emblematically to the youngster entire groups of stars of social ways,
to structure the kid's creative mind, reproducing the specific adaptation of
reality that the grown-up age picks. Toys play.... a noteworthy job in the
upkeep of the predominant culture...." Playing with an inappropriate toys
can have grave results; one history specialist contends that "the
Edwardian toy trooper blast . . . made and continue the militarism"
prompting the First World War. This contention is at the center of the moderate
Christian scrutinize of mysterious toys: "Mysterious toys . . . show black
magic, viciousness, sex, and Humanism..." This debasement might be
purposeful: "The New Age has schemed to utilize the toy business to entice
our youngsters and to undermine a whole age's trust in God. Toy after toy is
intended to acquaint little youngsters' brains with New Age and mysterious
thoughts and images" The impact is to impart unconventional qualities and
encourage disturbing conduct:
What
occurs if a toy has mysterious symbology or has been intended to be utilized as
it were that has mysterious hints? Once more, the youngster suspends skepticism
and starts to trust in what the individual in question is playing. Also, later,
on the play area at school when the toys are mysteriously absent, what do kids
imagine in their recess? Levitation, mind control, and astral projection!
"Mattel
[Barbie' s manufacturer] advances obligatory heterosexuality by making it
resemble the most regular and alluring decision; it advances free enterprise
and the inconsistent conveyance of assets by glamourizing a character with an
enormous measure of clearly unmerited discretionary cash flow and, to downplay
horribly, a lopsided measure of extravagance things; it advances ageism and
sexism by recommending that a lovely youthful body is a lady's most important
product; it advances prejudice by making 'white' Barbie the standard.
While
most investigators have related Barbie dolls with unwanted qualities, the dolls
have a few protectors. In this view, Barbie is a genuinely progressive doll,
one that propelled, opposed to
persecuted, little youngsters' minds; ... the one toy that, since the
mid-sixties, has exemplified for young ladies the term 'having
everything"' Playing with Barbie turns into a type of opposition:
infuriate play with their educational Barbie’s as they generally have, playing
out the "mean sitter" situation. frantically acting endlessly, with
no parent-satisfying qualities to it is her absence of recovering social worth
that causes keep her consistent with the youngster's feeling of play, rather
than the guardians' most exceedingly awful apprehensions.
As
per various elucidations, at that point, Barbie advances or demoralizes
conventional sex jobs, cultivates or represses sexuality, demoralizes or
supports young ladies' freedom, builds up or subverts bigotry and heterosexism,
decreases the significance of religion, commends free enterprise and
commercialization, causes anorexia, and encourages opposition. Barbie, her
pundits concur, is powerful. Be that as it may, how can she apply her impact?
Probably the youngsters for the most part young ladies, obviously who play with
Barbie gather implications from the doll. Since Barbie is slim, claims makers
contend, she along these lines instructs young ladies that being slim is
alluring. Be that as it may, how does this instructing happen? There are at any
rate two issues here. The first is that the procedure by which Barbie impacts
young ladies isn't explained. Do young ladies characterize Barbie in positive
terms, and thusly choose they need to be slender like Barbie? Or then again
does Barbie by one way or another compel their opportunity of thought, with the
goal that they can't envision options in contrast to resembling Barbie? Or then
again do they come to feel that society requests that they resemble Barbie?
Also, how would they come to concentrate on slenderness? Barbie is grinning;
for what reason don't young ladies center on joy rather than slimness as the
ideal quality?
Why
not censure Barbie's grin for corrective orthodontia, discouragement, and high
schooler suicide? Barbie's faultfinders seldom try to clarify exactly how she
applies her impact, how young ladies gather specific implications from playing
with Barbie. Second, in praising slimness, Barbie barely remains solitary.
Numerous parts of contemporary culture present slimness as a perfect for
ladies: the design business, motion pictures and TV, promoting, magnificence
pagents, the wellness and diet ventures, sex entertainment, and who realizes
what else. Regardless of whether young ladies who play with Barbie-and most
young ladies do-grow up to esteem thinness, how are we to gauge Barbie's
relative impact in this procedure? What's more, shouldn't something be said
about young men? Far less young men play a lot with Barbie, yet guys, no not as
much as females, develop to esteem female slimness. The manufacturing of the
Barbie toys in the World has bring a devastating change in the World because
the Barbie manufacturers focus on the homosexuality and the gender inequality.
So the manufacturing of the Barbie has a negative impact on the people and the society
and the kids as well because it promotes the gender inequality and racism. So
this has a negative impact on the popular culture as well.
Conclusion of Toys and the popular culture and how the toys effect on the kids and
popular culture:
So
in the need it was concluded that the toys have the impact on the kids and as
well as on the popular culture as well, because the toys depicts the cultures
and traditions of any areas and it defines the popular culture of an area and
it depicts the reality of the world. So the toys have negative impacts on the
kids more than they have the positive impacts because the toys that are
developing in the modern eras are more different and have more advancements in
the technology and the children re more attracted towards the toys and the
usage of the boys have increases with the passage of time. But there are many
types of toys which we have discussed above and these toys have negative impacts
on the metal heath of the child and as well as their behavior. Because some
toys depict the negative side of the word and the children are forced to see
the negate side of the world, so this will have a negative effect on the
children. And it is concluded that the toys are affecting the kids and the
popular culture of the society. These kind of toys should be banned in the
society as they have negative impacts on the health of the children as well as
their mentality. If these toys will be banned and the toys with the desirable
values are developed then this will have a positive impact on the people.
Popular culture and the kids as well.