Activity
no 1: Testing with 15 individuals would attain close to 100%
capacity of useableness errors, it is inappropriate use of time and budget. If
the budget will sanction 15users, it is enough having many tests only with five
of the users, in this regard that time could be consumed reiterating on, and
enhancing the design among tests to finally come out with the potent design than
one test which has been done with 15 users. Very little user sizes will not be
effective, since the only one person might do things with transformation than
the other groups, so expanding the size of sample mainly helps to prevent outliers.
Moreover,
if there have been great distinct groups of users, then more users would be
required to be tested. It has been explained through an example, learner plus
(the app is for dyslexia assessment) would have functionality for both instructors
and students (teachers, tutors and parents) should have to be two various groups
since children and Adults have broadly various behaviors and experiences.
Activity
2: There
were six problems
·
Multiple questions affectation as single question
·
There are double-ended questions
·
The question is quite prejudiced
·
The wording is wicked
·
The question is risky
·
The question is quite imprecise- not
obvious on what intelligence, terrorist, disruption etc.
Moreover,
the rewarded questions among the year of 1933 to 1945, had you perform any of
the above (tick all that Implement)
v Terroristic
activity
v Reconnaissance
v Genocide
v Interference
To
what degree do you agree with the oppressions performed by Nazi Germany and his
allies:
Ø Agree
Ø Strongly
agree
Ø Disagree
Ø Strongly
disagree
Ø Neither
agree nor disagree
Activity
3: Proper
method, procedure, setup, material, measurements, members
Condition
1: Hazard
booking system
Method:
field study along with physical opinions to test if the latest system is quicker
than the preceding system.
Materials:
two of the test groups has been of 40 to 50 (both groups should be of same
size), movie theater were the movie can be played, latest and old system to be
utilized for testing, three of the physical observer, pen, paper, stopwatches
to record timing and booking records.
Procedure:
on the two distinct showings of the movie have at least two of the group which
has been used the previous and new booking system distinctly, one of the groups
utilize old system and the other will use new system.
1. Getting
every user to movie theatre, and ask them make the booking for any of the movie,
involving coating up and waiting in line.
2. Ave
viewers setup to view how long it will take every of the individual to made
their booking, consumption of time with stop watch and has been recorded with
pen o the paper.
3. Once
all of the participants of the test group have been completed their booking,
add up all booking times for that group and regular.
4. Associate
all of the booking times among two of the groups, the group with less booking
time had one normal, fewer queue times.
Situation
2: new
interference style for a game
Method:
Lab study with focus group to find the efficiency, enjoyability of the interference
style
Materials:
a focus group of almost 10 to 12 gamers, a room to be utilized while in the
testing period, as well as a video game system. for every of the tester to
usage during the testing period. Moreover, tables and chair for every
individual and the moderator with every.
Procedure:
within the testing room, there would be 10 to 12 gaming systems along with interaction
prototype.
1. Carry
every user within the room at the similar time
2. Have
the tester utilize the video game system for 30 minutes
3. While
in the testing period, the mediator would answer any of the question which can
be related with their time which they spent with their interference system.
Situation 3:
latest storage/management system
Method: lab study with interview
on users who might use the latest and the one who have been utilized the preceding
system.
Materials: 6 school
teachers administration officers, staff computers + new system, chair tables for
user to sit and have work as well as the list of dummy tasks and data to be
input and transformed into latest system, interview and mediator to ask
questions.
1. Carry every
user within the room at the similar time
2. Have the tester utilize the video game system for 30 minutes
3. While in the testing period, the mediator would answer any
of the question which can be related with their time which they spent with
their interference system.