Loading...

Messages

Proposals

Stuck in your homework and missing deadline? Get urgent help in $10/Page with 24 hours deadline

Get Urgent Writing Help In Your Essays, Assignments, Homeworks, Dissertation, Thesis Or Coursework & Achieve A+ Grades.

Privacy Guaranteed - 100% Plagiarism Free Writing - Free Turnitin Report - Professional And Experienced Writers - 24/7 Online Support

Data structures and algorithms using java pdf download

27/10/2021 Client: muhammad11 Deadline: 2 Day

2

DATA STRUCTURES AND ALGORITHMS USING

JAVA ™

William McAllister St. Joseph's College

JONES AND BARTLETT PUBLISHERS Sudbury, Massachusetts

BOSTON TORONTO LONDON SINGAPORE

3

World Headquarters Jones and Bartlett Publishers 40 Tall Pine Drive Sudbury, MA 01776 978-443-5000 info@jbpub.com www.jbpub.com

Jones and Bartlett Publishers Canada 6339 Ormindale Way Mississauga, Ontario L5V 1J2 Canada

Jones and Bartlett Publishers International Barb House, Barb Mews London W6 7PA United Kingdom

Jones and Bartlett's books and products are available through most bookstores and online booksellers. To contact Jones and Bartlett Publishers directly, call 800-832-0034, fax 978- 443-8000, or visit our website, www.jbpub.com . Substantial discounts on bulk quantities of Jones and Bartlett's publications are available to corporations, professional associations, and other qualified organizations. For details and specific discount information, contact the special sales department at Jones and Bartlett via the above contact information or send an email to specialsales@jbpub.com . Copyright © 2009 by Jones and Bartlett Publishers, LLC

All rights reserved. No part of the material protected by this copyright may be reproduced or utilized in any form, electronic or mechanical, including photocopying, recording, or by any information storage and retrieval system, without written permission from the copyright owner.

Production Credits Publisher: David Pallai Acquisitions Editor: Timothy Anderson Editorial Assistant:Melissa Potter Production Director: Amy Rose Production Editor: Katherine Macdonald Senior Marketing Manager: Andrea DeFronzo V.P., Manufacturing and Inventory Control: Therese Connell Composition: Northeast Compositors, Inc. and International Typesetting and Composition Cover Design: Kristin E. Parker Cover Image: © Vitezslav Halamka/ShutterStock, Inc. Printing and Binding:Malloy, Inc. Cover Printing:Malloy, Inc.

Library of Congress Cataloging-in-Publication Data McAllister, William (William James) Data structures and algorithms using Java / William McAllister.—

4

mailto:info@jbpub.com
http://www.jbpub.com
http://www.jbpub.com
mailto:specialsales@jbpub.com
1st ed. p. cm. Includes index. ISBN-13: 978-0-7637-5756-4 (pbk.) ISBN-10: 0-7637-5756-X (pbk.)

1.Computer algorithms. 2. Data structures (Computer science) 3. Java (Computer program language) I. Title. QA76.9.A43M373 2008 005.13'3–dc22

2008013120

6048 Printed in the United States of America

12 11 10 09 08 10 9 8 7 6 5 4 3 2 1

5

Dedication To my best friend and wife, Gretchen (a.k.a Maggie),

who supplied endless encouragement and hundreds of commas

6

Contents

Preface

Chapter 1 Overview and Java Review 1.1 Data Structures

1.1.1 What Is Data? 1.1.2 What Is a Data Structure?

1.2 Selecting a Data Structure 1.2.1 The Data Structure's Impact on Performance 1.2.2 Determining the Performance of a Data Structure 1.2.3 The Trade-Off Process

1.3 Fundamental Concepts 1.3.1 Terminology 1.3.2 Access Modes 1.3.3 Linear Lists 1.3.4 Data Structure Operations 1.3.5 Implementing a Programmer-Defined Data Structure 1.3.6 Procedural Abstractions and Abstract Data Types (ADTs) 1.3.7 Encapsulation

1.4 Calculating Speed (Time Complexity) 1.4.1 Big-O Analysis (O Standing for Order of Magnitude) 1.4.2 Algorithm Speed 1.4.3 Relative Speed of Algorithms 1.4.4 Absolute Speed of an Algorithm 1.4.5 Data Structure Speed

1.5 Calculating Memory Overhead (Space Complexity) 1.6 Java Review

1.6.1 Arrays of Primitive Variables 1.6.2 Definition of a Class 1.6.3 Declaration of an Object 1.6.4 Accessing Objects 1.6.5 Standard Method Name Prefixes 1.6.6 Shallow and Deep Copies 1.6.7 Declaration of an Array of Objects 1.6.8 Objects that Contain Objects as Data Members 1.6.9 Classes that Extend Classes, Inheritance 1.6.10 Parent and Child References 1.6.11 Generic Types

Knowledge Exercises

7

Programming Exercises

Chapter 2 Array-Based Structures 2.1 The Built-in Structure Array

2.1.1 Multidimensional Arrays 2.2 Programmer-Defined Array Structures

2.2.1 Unsorted Array 2.2.2 Sorted Array 2.2.3 Unsorted-Optimized Array 2.2.4 Error Checking

2.3 Implementation of the Unsorted-Optimized Array Structure 2.3.1 Baseline Implementation 2.3.2 Utility Methods

2.4 Expandable Array-Based Structures 2.5 Generic Data Structures

2.5.1 Design Considerations 2.5.2 Generic Implementation of the Unsorted-Optimized Array 2.5.3 Client-Side Use of Generic Structures 2.5.4 Heterogeneous Generic Data Structures

2.6 Java's ArrayList Class Knowledge Exercises Programming Exercises

Chapter 3 Restricted Structures 3.1 Restricted Structures 3.2 Stack

3.2.1 Stack Operations, Terminology, and Error Conditions 3.2.2 Classical Model of a Stack 3.2.3 A Stack Application: Evaluation of Arithmetic Expressions 3.2.4 Expanded Model of a Stack

3.3 Queue 3.3.1 Queue Operations, Terminology, and Error Conditions 3.3.2 Classical Model of a Queue 3.3.3 Queue Applications 3.3.4 Expanded Model of a Queue

3.4 Generic Implementation of the Classic Stack, a Methodized Approach

3.4.1 Generic Conversion Methodology 3.5 Priority Queues 3.6 Java's Stack Class

8

Knowledge Exercises Programming Exercises

Chapter 4 Linked Lists and Iterators 4.1 Noncontiguous Structures 4.2 Linked Lists 4.3 Singly Linked Lists

4.3.1 Basic Operation Algorithms 4.3.2 Implementation 4.3.3 Performance of the Singly Linked List 4.3.4 A Stack Implemented as a Singly Linked List

4.4 Other Types of Linked Lists 4.4.1 Circular Singly Linked List 4.4.2 Double-Ended Singly Linked List 4.4.3 Sorted Singly Linked List 4.4.4 Doubly Linked List 4.4.5 Multilinked List

4.5 Iterators 4.5.1 Implementation of an Iterator 4.5.2 Multiple Iterators

4.6 Java's LinkedList Class and ListIterator Interface Knowledge Exercises Programming Exercises

Chapter 5 Hashed Data Structures 5.1 Hashed Data Structures 5.2 Hashing Access Algorithms

5.2.1 A Hashing Example 5.3 Perfect Hashed Data Structures

5.3.1 Direct Hashed Structure 5.4 Nonperfect Hashed Structures

5.4.1 Primary Storage Area Size 5.4.2 Preprocessing Algorithms 5.4.3 Hashing Functions 5.4.4 Collision Algorithms 5.4.5 The Linear Quotient (LQHashed) Data Structure Implementation 5.4.6 Dynamic Hashed Structures

Knowledge Exercises Programming Exercises

9

Chapter 6 Recursion 6.1 What Is Recursion? 6.2 Understanding Recursive Algorithms

6.2.1 n Factorial 6.2.2 The Code of a Recursive Algorithm 6.2.3 Tracing a Recursive Method's Execution Path

6.3 Formulating a Recursive Algorithm 6.3.1 Definitions 6.3.2 Methodology 6.3.3 Practice Problems

6.4 Problems with Recursion 6.4.1 Dynamic Programming Applied to Recursion

6.5 Backtracking, an Application of Recursion 6.5.1 A Generalized Backtracking Algorithm 6.5.2 Algorithm Adaptation Methodology

Knowledge Exercises Programming Exercises

Chapter 7 Trees 7.1 Trees

7.1.1 Graphics and Terminology of Trees 7.2 Binary Trees

7.2.1 Terminology 7.2.2 Mathematics

7.3 Binary Search Trees 7.3.1 Basic Operation Algorithms 7.3.2 Performance 7.3.3 Implementation 7.3.4 Standard Tree Traversals 7.3.5 Balanced Search Trees 7.3.6 Array Implementation of a Binary Search Tree 7.3.7 Performance 7.3.8 Java's TreeMap Data Structure

Knowledge Exercises Programming Exercises

Chapter 8 Sorting 8.1 Sorting 8.2 Sorting Algorithm Speed

8.2.1 Minimum Sort Effort

10

8.2.2 An Implementation Issue Affecting Algorithm Speed 8.3 Sorting Algorithms

8.3.1 The Binary Tree Sort 8.3.2 The Bubble Sort 8.3.3 The Heap Sort 8.3.4 The Merge Sort 8.3.5 Quicksort

Knowledge Exercises Programming Exercises

Chapter 9 Graphs 9.1 Introduction

9.1.1 Graphics and Terminology of Graphs 9.2 Representing Graphs

9.2.1 Representing Vertices 9.2.2 Representing Edges

9.3 Operations Performed on Graphs 9.4 Implementing Graphs in the Vertex Number Mode 9.5 Traversing Graphs

9.5.1 Depth-First Traversal 9.5.2 Breadth-First Traversal

9.6 Connectivity and Paths 9.6.1 Connectivity of Undirected Graphs 9.6.2 Connectivity of Directed Graphs 9.6.3 Spanning Trees 9.6.4 Shortest Paths

Knowledge Exercises Programming Exercises

Appendices Appendix A ASCII Table Appendix B Derivation of the Average Search Length of a Nondirect Hashed Data Structure Appendix C Proof That If an Integer, P, Is Not Evenly Divisible by an Integer Less Than the Square Root of P, It Is a Prime Number Appendix D Calculations to Show That (n + 1) (log2(n + 1) − 2) Is the Minimum Sort Effort for the Binary Tree Sort

Glossary

11

Index

12

Preface

Introduction Data Structures and Algorithms Using Java is an undergraduate-level

textbook for a computer science curriculum. It covers the entire syllabus of the Association of Computing Machinery standard curriculum courses CS103i and CS103o, “Data Structures and Algorithms” (CS2001 evolutions of the traditional CS2 course). As such, it is intended to be used as the primary text for these courses. The book is built upon my academic and industry experience, combining the pedagogical techniques I've developed and refined during 29 years of teaching with my practical knowledge of the computer field acquired during 28 years in the industry. The resulting integration of theory and application will help students at all levels to understand core concepts that will enhance their success in later courses, and ultimately, in their careers.

Why Another Data Structures Book My primary reason for writing this book was to produce a text that

was more readable, engaging, and instructive than those currently in print without compromising the scope of the ACM CS103 course material. I wanted the text to engage students outside the classroom in the process of investigative discovery. The motivation for this was based partially on the findings from two National Science Foundation grants my colleagues and I received, whose purpose was to investigate ways of attracting students into technical areas of national need (including computer professionals) and retaining them through graduation. “Data Structures and Algorithms,” a sophomore-level course, is usually the “make-or-break” course for computer science majors. As a co-principal investigator on both of these grants, I realized that a highly accessible Data Structures and Algorithms text, with improved pedagogy, would help retain students majoring in computer science.

Advantages of This Text I've endeavored to present the minimal amount of Java code

necessary to illustrate the implementation of the learned concepts. This minimal code set leaves plenty of room for meaningful programming assignments, while being thorough enough that a computer professional

13

could use the text as a source code reference book. The book is more comprehensive in some topic areas than current

books in print, which makes it more appealing to highly capable students. The clearer language, simple examples, and abundance of instructional figures, including nearly 300 illustrations and more than 50 tables, make it more accessible to the majority of students who might otherwise struggle to grasp these and other, more challenging, concepts.

The text is aimed at both the computer scientist who implements, refines, or improves the classic data structures and the software engineer who selects and integrates library implementations of these data structures into particular applications. From the computer scientist's viewpoint, the design of each of the classic data structures is discussed and their algorithms' pseudocode developed and implemented. In addition, the characteristics of each structure that give rise to its speed and space complexity advantages (or disadvantages) are examined. From the software engineer's viewpoint, the text presents the relative merits of the classic data structures to the extent that an optimum choice could be made for a particular application. This is accomplished by deriving the speed and memory requirements of each of the classic data structures in a quantified manner, with the performance of each structure compared in a summary table at the end of each chapter. In addition, multivariable graphs are presented to demonstrate how to locate optimum design points from a memory requirement point of view. Finally, the use of the Java API implementation of the data structures is demonstrated.

Other significant advantages of this book are: a methodized approach to recursive algorithm development aimed at teaching students to “think” recursively; an introduction to the techniques and benefits of dynamic programming; and line-by-line discussions of the significant portions of the implementation code, which include the techniques for encapsulating data within a structure and the techniques for implementing generic structures.

Programming Language Background The implementation language used in the text is Java, but since the

first chapter includes a review of objects and the Java constructs and syntax necessary to understand the book's code examples, students with a programming background in other high-level languages should find the book approachable. The Java review guides students through an

14

understanding of the fundamental concepts essential to data structures that are particular to object-oriented languages, such as Java's use of reference variables, its memory allocation model, arrays of objects, shallow and deep object copies, parent-to-child references, composition (containership), and generic features of Java 1.4.

Organization The text employs a unique, student-friendly pedagogical approach

and organizational structure. The chapters that present the classic data structures (Chapters 2 , 3 , 4 , 5 , 7 , and 9 ) use a common template, rooted in the object paradigm, as the organizational basis of each chapter. The use of this template, embellished with topics particular to each structure, permits the student to “anticipate” the material presented in each chapter, which in turn makes the text more readable. The template begins by stating the shortcomings of the structures studied to that point and identifies the ways in which the new structure addresses some of these shortcomings. Then the structure is visually introduced, and its initialization and operation algorithms are developed in pseudocode. These algorithms are then fully implemented in Java as an encapsulated homogenous structure, and the structure's use is then demonstrated in a telephone information request application. Next, the performance of the structure is quantified, discussed, and compared to the performance of the previously studied structures. Finally, the use of the Java API implementation of the structure is discussed and demonstrated.

Chapter 1 is an introduction to the basic concepts of data structures and a review of Java. The first part of the chapter introduces the student to the concept of a data structure and its impact on the performance of a software product. The terminology and fundamental concepts common to all data structures are discussed, including encapsulation, abstraction, and algorithm performance. This section concludes with a discussion of speed complexity, space complexity, and Big-O analysis. The second part of the chapter is a review of the Java concepts and constructs necessary to understanding the implementations presented in the text. The topics include array declarations, class definitions and objects, containership, inheritance, shallow and deep copies, and the use of the generic features of Java 1.4 to write generic methods and classes.

Chapter 2 discusses the implementation of the built-in structure array and presents three programmer-defined, array-based structures. A major

15

pedagogical advantage of this chapter is that it utilizes the simplicity of arrays and the students' familiarity with them to facilitate a discussion of the concepts common to all data structures. In the first part of the chapter, the student is encouraged to view arrays from a new perspective: a data structures perspective. Once viewed from that perspective, they can be used as a case study to illustrate the techniques of memory modeling and performance trade-offs that were employed in their design. The second part of the chapter begins the book's study of programmer-defined data structures by presenting three data structures built upon arrays. The simplicity of these structures allows the student to focus on learning the concepts common to all data structures. Then, having gained an early understanding of these concepts, students are free to concentrate on the more complicated conceptual details of the structures presented in subsequent chapters. The chapter also presents techniques for expanding arrays at run-time and for converting the array-based implementation developed in the chapter to a fully generic data structure using the generic features of Java 1.4. It concludes with a discussion of the use of the ArrayList class included in the Java API.

Chapter 3 presents the restricted structures Stack and Queue. The first part of the chapter discusses what they have in common with other data structures and encourages the student to consider what about them is restricted. Thus the student understands that Stack and Queue are part of the broader data structure landscape, rather than two isolated computer science topics. The second part of the chapter presents the details of Stack and Queue, including a full implementation of each structure. The Queue implementation is used as the basis of presenting a methodized approach to converting a data structure class to a fully generic class using the generic features of Java 1.4. The chapter concludes with a discussion of priority queues and the use of the Stack class included in the Java API.

Chapter 4 introduces the student to linked lists, their use in the implementation of a stack, and iterators. The first part of the chapter discusses singly linked lists and their implementation. It also includes a discussion of several variations of a singly linked list, doubly linked lists, and multi-linked lists. The second part of the chapter introduces the concept of an iterator, a discussion of the advantages of its use, and a full implementation of an iterator class. As part of this implementation, the concept of an inner class is introduced, which includes a discussion of why classes are coded as inner classes. The chapter concludes with a discussion of the use of the LinkedList and ListIterator classes included in the Java

16

API. Chapter 5 deals with the topic of hashing, but it significantly extends

the traditional treatment of this topic. It treats the pervasive data structures that use hashing algorithms as a separate data structure category, Hashed Structures. The first part of the chapter illustrates the advantages of hashing via an example, and then it presents the algorithms of a data structure based on a perfect hashing function. The second part of the chapter discusses nonperfect hashing functions, collision algorithms and their performance, and string preprocessing algorithms used by data structures that utilize nonperfect hashing functions. Included is a discussion of optimum hash table size and a 4k + 3 prime number generator. All these concepts are then applied in the implementation of a data structure based on the division hashing function and high performance collision algorithm. The chapter concludes with a discussion of expandable hashed structure and the use of the HashTable class included in Java's API.

Chapter 6 presents the topic of recursion. The first part of the chapter introduces recursion and provides the student with an understanding of how a recursive method works. The student is taught to think recursively in the second part of the chapter via a methodized approach to recursive algorithm development. Several examples are presented whose recursive solutions can be discovered by directly applying the methodology. Once comfortable with the methodology, the student is presented with other examples that require modification in order to discover their recursive solutions. The chapter concludes with a discussion of the speed and space complexity problems of recursive algorithms and the application of dynamic programming to alleviate these problems. Other applications of recursion appear in the chapters on trees, sorting, and graphs.

Chapter 7 introduces the student to the topic of trees. After a discussion of the terminology of trees in general and binary trees in particular, including the mathematics of binary trees, the algorithms of the binary search tree are introduced. All three cases of the delete algorithm are presented. The structure is implemented using a linked implementation, and a subsequent analysis of its performance leads to a discussion of self-balancing trees, specifically the AVL and re-black trees. The second part of the chapter presents the array-based implementation of a binary tree, which includes the pseudocode of its Insert and Fetch algorithms. The poor performance of the Delete algorithm under this implementation is discussed along with a suggested remedy. The chapter concludes with a discussion of the use of the red-black tree

17

implementation TreeMap included in Java's API. Chapter 8 presents the topic of sorting. It begins with a discussion of

the motivation for sorting and demonstrates the need for efficient sorting algorithms. Included is a discussion of the parameters and techniques used to determine the speed of these algorithms. The first algorithm presented is the binary tree sort, which uses the student's knowledge of search trees as a stepping stone to the analysis of sorting algorithms. The remainder of the chapter presents four other classic sorting algorithms, and it implements two of the better performers—the merge and quick sort—recursively. As each algorithm is discussed, its speed and space complexity are determined and summarized in a table for comparative purposes.

Chapter 9 presents the topic of graphs. In the first part of the chapter, they are presented as part of the data structure landscape. After a discussion of the terminology and the mathematics of graphs, the techniques for representing them are introduced and compared, and the algorithms used to operate on them are developed and implemented. These algorithms included both depth-first and breadth-first traversals. The first part of the chapter concludes with an implementation of a graph structure that includes a depth-first traversal. The second part of the chapter discusses the issues of connectivity and paths along with the associated algorithms. These algorithms include the determination of connectivity, spanning trees, and shortest paths based on Warshall's, Dijkstra's, and Floyd's algorithms.

Supplemental Materials The pedagogical features of the text are significantly enhanced by

animation courseware that can be run on any Java-enabled browser. These animations demonstrate the functionality of the algorithms associated with each data structure presented in the text by presenting the changes that take place in main memory as the algorithms execute. Other ancillary materials provided with the text are PowerPoint lecture outlines, the text's source code, spreadsheets that can be used to perform design performance trade- offs between various data structures, and solutions to selected exercises. These supplements can be found at Jones and Bartlett's catalog page, http://www.jbpub.com/catalog/9780763757564 .

Acknowledgments I would like to thank the team at Jones and Bartlett that aided me in

18

http://www.jbpub.com/catalog/9780763757564
the preparation of this book and guided me through the publication process: my acquisitions editor, Tim Anderson; his editorial assistant, Melissa Potter; Melissa Elmore, Associate Production Editor; Kat Macdonald, Production Editor; my copy editor, Diana Coe; and the entire production staff.

I'd also like to thank the reviewers for taking the time to review the manuscript and providing many valuable suggestions, most of which have been incorporated into the textbook: Tom Murphy, Contra Costa College, and Victor Shtern, Boston University.

Most importantly, I'd like to thank my family, friends, and colleagues who not only offered encouragement but also endless patience and understanding during the times when I was too busy to be me. Finally, I'd like to thank St. Joseph's College for the sabbatical that allowed me to get this textbook off the ground.

To the Students It's my hope that you enjoy reading this book, and that you will

experience the joy of accomplishment as you learn material that is fundamental to the remarkable discipline in which we have chosen to immerse ourselves. The pedagogy on which it is based evolved through the classroom experiences I've had with hundreds of students much like you. By the time you finish this book, you will be way ahead of my son-in-law (a lawyer) who says he'd rather wait for Data Structures: The Movie . I imagine each of you reading and learning from this book (even before the movie version is released), and I wish you much success in your future careers.

William McAllister

19

CHAPTER 1

Overview and Java Review

OBJECTIVES The objectives of this chapter are to familiarize the student with the

concepts common to all data structures and to review the Java constructs used to implement them. More specifically, the student will be able to

Understand the basic terminology of data structures, including data abstraction, encapsulation, linear lists, complexity, homogeneity, and the four basic operations performed on structures in both the key field and the node number mode.

Explain the difference between programmer-defined and built-in data structures, shallow and deep copies, absolute and relative algorithm speed, and static and nonstatic methods.

Understand the performance of a data structure, the factors that affect it, and the techniques used to quantify it, including the application of a Big-O analysis.

Understand the binary search algorithm and be able to explain and verify its O(log2 n ) performance.

Understand the significance of a data structure's density and be able to calculate it.

Understand and be able to declare primitive and reference variables in Java, arrays of primitive and reference variables, and understand their underlying memory models.

Understand and implement methods, classes, declarations, and operations on objects, and the passing of arguments by value.

Implement a node definition class and an application class that creates nodes and operates on them.

Understand and be able to implement inheritance and containership.

20

Generalize a method or class using the generic features of Java.

1.1 Data Structures A thorough knowledge of the topic of Data Structures is essential to

both software design and implementation. Its subject matter embodies techniques for writing software that performs efficiently, as opposed to software that merely produces correct results. Properly designed data structures can increase the speed of a program and reduce the amount of memory required to store the data that the program processes. In addition, it serves as a bridge between a basic programming course and more advanced topics such as operating systems, networking, and computer organization.

When asked to reflect on their undergraduate careers, most computer scientists consider the core topic of data structures to be the most challenging course in the undergraduate curriculum. Not only is the sheer volume of the material burdensome, but the concepts and algorithms introduced in the course are quite novel. Furthermore, implementation of the concepts into functional software often tax their novice programming abilities. It is not unusual for students to struggle at the beginning of this course until their coding skills improve and they can then focus all of their attention on the underlying concepts and algorithms.

After a brief discussion of data, data structures, and their roles and importance in the field of computer science, this chapter will present topics common to all data structures. It concludes with a review of the Java language, including the topics of objects, inheritance, and generics, which are necessary to implement the concepts presented in subsequent chapters.

1.1.1 What Is Data? Data is information.

Information such as your name, your address, and your age are all examples of data. The source of the information can be any device attached to a computer system, such as a keyboard, a mouse, a modem, a network line, a disk drive, or some other mass storage device. Sometimes the program itself can be the source of the data if, during processing, it generates data (Figure 1.1 ).

21

Figure 1.1 Some of the Sources of a Program's Input Data All programs, when viewed on a macro level, are the same: when

executed they accept input data, process the data, and then output a result (Figure 1.2 ). In some special cases, the input or output data set is empty, but more often it is not. Occasionally, although the input or output information appears to be empty, it is not. For example, consider a program that when executed simply generates a random number. It appears to have no input data; however, random number algorithms require a seed value , and although the value is not input by the program user, it still must be supplied for the algorithm to function properly. This seed value is often the current time supplied to the program by the computer's system clock.

Studies show that programs spend 80% of their execution time searching through memory to locate the data they process. When the data set is small, this time is usually insignificant. For example, a program that outputs the largest of 10 numbers stored in memory will identify the largest number after 10 memory accesses. Assuming a memory access takes 100 nanoseconds (10−9 seconds), the 10 memory accesses will be complete and the result will be available in 1,000 nanoseconds. It is difficult to imagine a user growing impatient in one millionth of a second. However, if the information was needed to make a critical mid-course correction to a space probe, or to shut down a runaway nuclear reactor, the time to locate the datum could be significant, even though the data set is small.

22

Figure 1.2 Macro View of a Program When programs deal with large data sets, the time spent searching for

a datum is more likely to be significant. Consider a program that searches sequentially through 400 million social security records. If the information requested is the 400 millionth record, and each memory access takes 100 nanoseconds, it will take 40 seconds to locate the information (400 × 106

accesses * 100 × 10−9 accesses per second). Studies show users grow impatient in one to two seconds; they find 40 seconds intolerable (Figure 1.3 ). Thus, the speed at which a program locates the data to be processed is usually a concern when designing programs that operate on large data sets, and it must also be considered when designing programs that operate on small data sets under stringent time constraints.

Another program design concern is efficient use of main memory. Programs execute most rapidly when both the data that they operate on and their processing instructions reside simultaneously in main memory. However, even on modern computer systems, main memory is a limited resource. Therefore, it is important that the amount of storage required in order for the data to be processed (as well as the program instructions) be kept to a minimum. Techniques for minimizing the data storage requirements of a program and the speed at which the program locates the data it processes are fundamental to the topic of data structures. Data Structures is the area of computer science that addresses these issues in order to ensure that the storage requirements and speed at which the data is accessed is consistent with the requirements of the application.

Figure 1.3 A User's Reaction to a Slow Program

1.1.2 What Is a Data Structure?

23

The National Institute of Standards and Technology defines a data structure as: “A data structure is an organization of information, usually in memory, for

better algorithm efficiency.” Therefore, the study of data structures is the study of how to organize

the information that a program processes in a way that improves the program's performance. Specifically, the information is organized in a way that facilitates the operations the program's algorithm performs on the data.

For example, suppose salespersons used a program to look up the price of an item in a store's inventory. A good organization of the data would be to place the most popular items at the beginning of the data set, since a sequential search would then rapidly locate them. However, this organization of the data would not as be attractive if the function of the program were to output the store's inventory in alphabetic order.

To improve the program's efficiency, the organization scheme often requires additional storage over and above the size of the program's data set. This extra storage is commonly referred to as overhead . Returning to our store example, if we wished to perform rapid price checks and rapidly produce inventory printouts, an organization scheme might store the data set twice: ordered by an item's popularity and ordered in alphabetic order. Although this would facilitate the operations performed on the data set (price check and inventory output) it would double the data memory required by the application.

Standard for Goodness A good data structure is one that organizes the data in a way that facilitates

the operations performed on the data, while keeping its total storage requirement at, or close to, the size of the data set.

There are two types of data structures: built-in data structures and programmer-defined data structures. Built-in data structures are schemes for storing data that are part of a programming language. Examples of these are memory cell (variable ) declarations, arrays, and Java's String class.

Programmer-defined data structures are schemes for storing data that are conceived and implemented by the programmer of a particular program. These data structures are constructed from the built-in data structures. Examples of these are parallel arrays, class definitions, hashing schemes, linked lists, trees, stacks, and queues. As programming languages

24

evolve, the built-in data structures have expanded to include some of the programmer defined data structures. For instance, Java's Application Programmer Interface includes implementations of hashing schemes, linked lists, trees, stacks, and queues. Many of these data structures are also implemented in the C++ Standard Template Library .

1.2 Selecting a Data Structure The selection of a data structure for a particular application can have

a significant effect on the performance of the program. Techniques borrowed from other engineering disciplines are used to ensure that the structure selected satisfies the performance criteria of the application and has a minimal impact on the overall implementation cost of the application.

1.2.1 The Data Structure's Impact on Performance In an introductory programming course, the programs students write

operate on small data sets and execution time constraints are not considered. As such, these programs are evaluated using the following two criteria (standards for goodness):

• The “penmanship” of the program is good. • For all sets of valid inputs, the program produces the correct outputs.

Here, we will consider penmanship to include such issues as an absence of syntax errors, good variable naming, proper indentation, good organization of the code (including the use of subprograms), and proper use of the language constructs (e.g., appropriate use of switch statements vs. if-else-if statements).

These criteria are adequate for programs that operate on small data sets. However, as discussed, programs that process large sets of data, or have stringent speed constraints previously imposed on them, must also consider two additional criteria:

• Efficient use of storage—both main memory and external storage. • Speed of execution.

There is additional criteria that brings us to the study of Data Structures, because the scheme that is selected for storing large data sets can have a significant impact on both speed and memory utilization.

To illustrate this point, consider a program that would service

25

telephone number information requests for a large city. Aside from information requests, listings will be both added to, and deleted, from the data base as residents move into and out of town. In addition, listings will be updated as customers relocate within the town. The conditions and assumptions of the application are given in Table 1.1 , as is the operation speed requirement, 0.10 seconds.

Homework is Completed By:

Writer Writer Name Amount Client Comments & Rating
Instant Homework Helper

ONLINE

Instant Homework Helper

$36

She helped me in last minute in a very reasonable price. She is a lifesaver, I got A+ grade in my homework, I will surely hire her again for my next assignments, Thumbs Up!

Order & Get This Solution Within 3 Hours in $25/Page

Custom Original Solution And Get A+ Grades

  • 100% Plagiarism Free
  • Proper APA/MLA/Harvard Referencing
  • Delivery in 3 Hours After Placing Order
  • Free Turnitin Report
  • Unlimited Revisions
  • Privacy Guaranteed

Order & Get This Solution Within 6 Hours in $20/Page

Custom Original Solution And Get A+ Grades

  • 100% Plagiarism Free
  • Proper APA/MLA/Harvard Referencing
  • Delivery in 6 Hours After Placing Order
  • Free Turnitin Report
  • Unlimited Revisions
  • Privacy Guaranteed

Order & Get This Solution Within 12 Hours in $15/Page

Custom Original Solution And Get A+ Grades

  • 100% Plagiarism Free
  • Proper APA/MLA/Harvard Referencing
  • Delivery in 12 Hours After Placing Order
  • Free Turnitin Report
  • Unlimited Revisions
  • Privacy Guaranteed

6 writers have sent their proposals to do this homework:

Engineering Exam Guru
Coursework Help Online
Calculation Master
Financial Hub
Academic Master
A Grade Exams
Writer Writer Name Offer Chat
Engineering Exam Guru

ONLINE

Engineering Exam Guru

I have written research reports, assignments, thesis, research proposals, and dissertations for different level students and on different subjects.

$42 Chat With Writer
Coursework Help Online

ONLINE

Coursework Help Online

I have done dissertations, thesis, reports related to these topics, and I cover all the CHAPTERS accordingly and provide proper updates on the project.

$49 Chat With Writer
Calculation Master

ONLINE

Calculation Master

As an experienced writer, I have extensive experience in business writing, report writing, business profile writing, writing business reports and business plans for my clients.

$46 Chat With Writer
Financial Hub

ONLINE

Financial Hub

I have read your project description carefully and you will get plagiarism free writing according to your requirements. Thank You

$16 Chat With Writer
Academic Master

ONLINE

Academic Master

Being a Ph.D. in the Business field, I have been doing academic writing for the past 7 years and have a good command over writing research papers, essay, dissertations and all kinds of academic writing and proofreading.

$16 Chat With Writer
A Grade Exams

ONLINE

A Grade Exams

I find your project quite stimulating and related to my profession. I can surely contribute you with your project.

$45 Chat With Writer

Let our expert academic writers to help you in achieving a+ grades in your homework, assignment, quiz or exam.

Similar Homework Questions

Implicit Bias - Australian national physical activity recommendations for children - Trend adjusted exponential smoothing formula - Discussion - International Preparation - Outline for Definition Essay - Analysis of Correlation Test Data - Oracle reports parameter form - Irc irc rizon net 4chan - 2d shapes stage 1 lesson plans - Kinky copies may buy a high volume copier - Manuela asistir clase yoga - A presocratics reader pdf - Cinahl with full text - Eli stutsman death with dignity - Branchcache hosted cache server - Chlorpheniramine maleate for dogs - Determination of the dissociation constant of a weak acid - You can grow your intelligence - Asx spi 200 index - 10 essential skills for classroom management - Global traders aus ind - Macroeconomics homework - Addition of force vectors lab answers - A question of food safety level 2 answers - Ppp authentication chap pap - Chemical reaction that produces gas - Operating Data Center - How to write a rationale - Confronting inequality paul krugman analysis - Conners 3 self-report questionnaire - Assignment M2 - Machine Learning - Two equivalent fractions for 8 12 - TQM Planning - Gloria anzaldua how to tame a wild tongue - Business ethics 9th edition william h shaw pdf - The american promise a concise history 6th edition pdf free - 1984 first chapter summary - How to make beer's law plot on excel - Dr olivier clinic in pattaya thailand - Multiple choice questions on clutch - Monash late submission penalty - Information Technology Importance in Strategic Planning - Royal dutch shell plc wiki - Alice blue gown chords - Statistics for Business - Rob dobs menu bloomington il - Actron air not heating - The nazis were furious when italy surrendered and they ______ - Desi arnez hines ii parents - 33 angelique grove albanvale - Active literacy reading strategies - Enzychrom glucose assay kit - Molar mass of lead iv nitrate - Dunkin donuts duties and responsibilities - Family planning clinic aberdare health centre - The five i's of microbiology - Epidemiology for public health practice study guide - Youyang airport lighting equipment - Exam - ^Inter CAST LOVe Marriage +91-7023339183 PRoblem solution MOLviji - Tuff wheels was getting ready to start - When did mcdonald's open in italy - Hilux wheel bearing replacement - Shrek low angle shot - PAPER – Construction Technology – CONSTRUCTION PROJECT MANAGEMENT - Dallas county community college - Assessing planning implementing and evaluating care - Explain the flower of service concept - 501c2 - 7 eugenia street rivett - Hyperlipidemia nursing diagnosis care plan - How to round to the nearest square inch - How to make fridge raiders - Qantas health insurance underwriter - Http www apa org topics kids media food aspx - Ltea 120c - The theme of the fur coat - Marketplace live simulation tips quarter 4 - Ready player one movie reflection - Lo - Stoichiometry lab vinegar and baking soda answer key - Worksheet on percentage increase and decrease - ETCM DISCUSSION-3 - Mth 221 discrete math for information technology - Topic 4: Policy and Environmental Issues - Large cool star crossword - Bsbinn601 answers - Identify four main types of listening - Nasm phase 1 workout - Why is an hour 60 minutes - What makes us moral by jeffrey kluger - Spy pen camera jaycar - Person focused pay - Older Adults Patient Education Issues Essay and Interview - Life review vs ordinary remembering - Name the vertices of a quadrilateral - Kassa african dance - Underlying assumptions of financial statements - Gpo box 4309 melbourne vic 3001