OnePlus: Crossing the Chasm in the Smartphone Market
In February 2016, OnePlus co-founders Pete Lau and Carl Pei were considering how the firm could build on its early success to become a mainstream player in the global smartphone market. During the three years it had been operating, OnePlus had grown rapidly in the U.S., European, and Indian markets. Its beautifully designed and aggressively priced phones had been embraced by technology-savvy customers. The company now needed to broaden its appeal to mainstream customers to grow and scale its business.
Lau and Pei knew that OnePlus faced a difficult task in finding a way to the mainstream customer’s heart—and wallet. Specifically, they needed to address three challenges facing their company: First, how could OnePlus sustain competitive differentiation as its advantage on price and performance narrowed over time? Second, how could OnePlus “cross the chasm”1 that separated its technology-savvy early adopters from more mainstream customers? Third, how could OnePlus transition from its social-media intensive “guerrilla” marketing strategy to a more mainstream marketing strategy, given its limited financial resources? Forming a growth strategy that met these three challenges would be essential for the continued success of OnePlus in the brutally competitive smartphone market.
1 The metaphor of crossing the chasm comes from Geoffrey Moore’s influential book Crossing the Chasm: Marketing and Selling High-Tech Products to Mainstream Customers (New York: HarperBusiness, 1991). Moore argued that there is a chasm between the early adopters of a technology product (the technology enthusiasts and visionaries) and the early majority (the pragmatists) because these two groups have very different expectations. To grow beyond early adopters, technology companies need to adapt their product and marketing strategy.
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Company Background
OnePlus, based in Shenzhen, China, was founded in December 2013 by Pete Lau and Carl Pei. Lau had previously worked as vice president at Oppo Mobile, which shared common investors with OnePlus. Even though the smartphone market was crowded, the founders saw an opportunity for a new entrant. They believed most smartphones had flaws, including bloatware, cheap plastic hardware, unattractive designs, and high prices. According to co-founder Carl Pei, “Available devices were just not good enough. People are only focused on adding features, not making good products.”2
From the outset, the company was clear about its intentions: making high-end, user-friendly devices that delivered a better experience at a lower price than any other device in the market. According to Lau, “We wanted to produce a phone that has good build, nice software, and trustworthy quality—a phone that ‘never settles.’”3 At Oppo, Lau had been working on a Blu-ray DVD for the global market but realized it was a niche product. “Smartphones, on the other hand, were a good entry point, especially with the rapid development of the Internet and e-commerce. It was with such an idea and opportunity that we founded OnePlus.”4
OnePlus launched its first smartphone, called OnePlus One, in April 2014 and quickly found success in India, Europe, and the United States. (The OnePlus One was released in India in December 2014 exclusively though Amazon.) By October 2014, the OnePlus One was available in 34 countries worldwide, and the company had recorded revenues of $300 million.
From the beginning, OnePlus’s approach to the market was different from that of other homegrown Chinese smartphone companies. It projected itself as a multicultural company with a goal to build a global brand with a global team. OnePlus did not want to be known as another low- cost Chinese manufacturer selling to emerging markets. Instead, it wanted to become known for its sleek design and high-quality specs, selling directly to customers worldwide. In sharp contrast to other Chinese smartphone manufacturers, 85 percent of OnePlus’s sales came from outside China.
The Global Smartphone Industry in 2015
In the fourth quarter of 2015, sales of smartphones to end users around the world totaled 403 million units, a 9.7 percent increase over the same period in 2014, according to Gartner. Inc.5 Unit sales reached 1.4 billion units in 2015, an increase of about 10 percent from 2014 (see Exhibit 1). Sales were expected to remain almost flat in 2016, however, signaling the maturation of the worldwide smartphone market. The most influential players in the market were Apple, Samsung, and Google. Google’s Android operating system dominated the smartphone market with 80 percent market share, while Apple’s iOS captured 17 percent of the market at the end of 2015.6 Windows
2 Carl Pei, in interview with the authors, February 2016.
3 Pete Lau, in interview with the authors, February 2016.
4 Ibid.
5 “Gartner Says Worldwide Smartphone Sales Grew 9.7% in Fourth Quarter of 2015,” Solid State Technology, http://electroiq.com/blog/2016/02/gartner-says-worldwide-smartphone-sales-grew-9-7-in-fourth-quarter-of-2015 (accessed June 9, 2016).
6 Joe Rossignol, “iOS and Android Capture Combined 98.4% Share of Smartphone Market,” MacRumors, February 18, 2016, http://www.macrumors.com/2016/02/18/ios-android-market-share-q4-15-gartner.
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Phone saw a decline in share, and BlackBerry continued its global decline. Samsung was the global volume leader in smartphones but Apple continued to dominate the premium smartphone market with its flagship devices, the iPhone 6 and 6S.
Emerging economies saw rapid growth in the market for affordable smartphones, with volume growth of 18 percent, compared to 8.2 percent in established markets. In emerging economies, the smartphone industry was moving rapidly to e-commerce through online marketplaces such as Flipkart and Snapdeal in India, in addition to direct sales by smartphone manufacturers in China. With the cooling of the previously explosive Chinese market, Chinese manufacturers such as Xiaomi and Huawei were sharpening their focus on international markets. India had emerged as the market with the most growth potential, as smartphone penetration in India was still low, at about 26 percent, at the end of 2015, compared with 51 percent in China.7
The smartphone market in 2015 was characterized by the following trends:
· Bigger screens. Sales of smartphones with big screens (larger than 5 inches) grew by over 180 percent in 2014 and the trend continued into 2015. The share of these larger devices grew from one-third of the global smartphone market to almost half by the first quarter of 2015.8 This trend was particularly pronounced in the Chinese market.
· The rise of 4G. The rapid decline in the price of 4G smartphones and the widespread launch of 4G networks led to the rapid growth of 4G-enabled devices. This trend was expected to accelerate in 2016, with the impending launch of Reliance Jio Infocomm’s nationwide 4G network in India and similar developments in Indonesia.
· Cheaper handsets. Chinese smartphone manufacturers were leading the charge for cheaper handsets. As a way to grab early market share, these manufacturers lowered the price of their smartphones without making significant compromises in performance specifications, undercutting established brands Apple and Samsung. By mid-2016, experts predicted, a good-quality 4G smartphone handset would be available for ¥4,000 (about $60).
OnePlus Product Portfolio
OnePlus One
OnePlus unveiled its first product, the OnePlus One, in April 2014 and released it internationally in June 2014 (Exhibit 2). The OnePlus One came pre-installed with a modified version of the Android operating system called Cyanogen. The phone featured a high-quality build, a fast processor, an excellent display, and a very attractive price. Promoted as a “flagship killer,” it was priced at $299 for the 16GB version and $349 for the 64GB version. Those prices were significantly lower than Google’s Nexus 5 and about half of comparable phones, such as the Samsung Galaxy S6.
7 “Mobile Phone Penetration in Asia-Pacific from 2010 to 2015,” http:// www.statista.com/statistics/201256/forecast-of- mobile-phone-penetration-in-asia-pacific (accessed June 27, 2016).
8 GfK Trends and Forecasting, “Four Key Trends in the Global Smartphone Market,” September 2015, http:// www.gdsinternational.com/events/ngretail/eu/wp-content/uploads/sites/28/2015/09/NGR-EU-12-GFK- Four_key_trends_in_the_global_smartphone_market.pdf.
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The OnePlus One was sold exclusively on the OnePlus website, marking a departure from the typical industry practice of selling through wireless carriers. Further, prospective customers had to obtain an invitation to purchase the phone. These invites were distributed through online contests and referrals from existing OnePlus customers. The invite system created tremendous buzz—and some controversy—because customers who wanted to buy the phone could not simply go online and purchase one. They had to get an invite from someone they knew, or even buy an invite in the secondary market, on eBay. OnePlus used the invite system for two reasons. First, the company had a limited supply of phones, so the invite system allowed it to control supply and demand for the phones. Second, the system created the perception of exclusivity and fueled publicity for the fledgling startup with a fantastic phone that was hard to get your hands on. Some potential customers and reviewers bitterly complained about the “by-invitation-only” tactic. Critics called the system everything from “maddening” and “the best smartphone you can’t buy”9 to “odd.”10 Wired magazine said it “redefined frustration with an arcane, invite-based ordering system.”11
OnePlus 2 and OnePlus X
Emboldened by the success of the OnePlus One, the company introduced its second- generation smartphone, the OnePlus 2, in July 2015 (Exhibit 3). The company set expectations high by continuing its provocative “flagship killer” label. The phone was priced at $389 (for the 64GB version), almost half the price of rival phones like Apple’s iPhone 6 and Samsung’s Galaxy S6. The OnePlus 2 continued its predecessor’s industry-leading specifications in several aspects, including design, hardware, battery life, and user interface. However, it fell short on a few aspects, including the display resolution and the lack of both NFC (near-field communication) and quick- charge capability.
Although the OnePlus 2 was seen as a very capable smartphone, most analysts felt that it fell short of being a true “flagship killer.” A side-by-side comparison of the Galaxy S6 with the OnePlus 2 revealed that although the OnePlus 2 had excellent performance and was aggressively priced, the Galaxy S6 had a slimmer form, a better camera, and more storage, which made its higher price more palatable. See Exhibit 4 for a comparison of the OnePlus phones against key competitors.
Responding to the criticisms leveled against OnePlus’s products and distribution strategy, Pei said, “We misjudged what our main market was and went mainstream too prematurely. We should have stayed loyal to our core users.”12 Still, he believed the criticism was unduly harsh. “If you want to make a great meal, you don’t throw every ingredient into it. You balance it and curate it,” he said in response to criticism that the OnePlus 2 lacked an NFC chip. “We grew the business quite well despite initial problems, but we need to find the correct positioning for our phones.”13
9 Brandon Russell, “OnePlus One Review: The Best Smartphone You Can’t Buy,” TechnoBuffalo, July 18, 2014, http:// www.technobuffalo.com/reviews/oneplus-one-review.
10 Aloysius Low, “OnePlus One Review: A High-End Smartphone for Android Experts,” CNET, May 27, 2014, http://www.cnet.com/products/oneplus-one.
11 Brian Barrett, “The OnePlus X Is a Steal—And That’s Why It’s So Hard to Buy,” Wired, October 30, 2015, http://www.wired.com/2015/10/oneplus-x.
12 Carl Pei, in interview with the authors, February 2016.
13 Ibid.
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In October 2015, OnePlus launched its third phone, the OnePlus X (Exhibit 5). The OnePlus X featured an elegant design and high-quality hardware, but it sacrificed performance to achieve the very affordable price of $249. The OnePlus X came with a smooth glass back that gave it a sophisticated look reminiscent of the iPhone. The performance trade-offs came in the form of a smaller battery, lack of fingerprint sensor (which had been standard with the OnePlus 2), and swappable back covers (which allowed users to change the look of their phones but could damage the non-removable battery it was supposed to protect). The OnePlus X also lacked the newer USB Type-C connector and instead came with the older micro USB port. The OnePlus X, like the OnePlus 2, did not feature NFC, a gripe that critics were quick to remark upon.
OnePlus released a stylish variety of back covers for the OnePlus X, including rosewood, bamboo, and Kevlar. The phone also came in a limited edition ceramic-back version priced at €369 (US$413) and sold only in Europe and India. According to OnePlus, producing the ceramic back involved a laborious 25-day manufacturing process, the first of its kind for a smartphone. The OnePlus X came preloaded with OnePlus’s Oxygen OS built on the Android Lollipop OS, 16GB storage, and was powered by Qualcomm’s Snapdragon 801 quad-core processor.
As with other phones OnePlus had released, buyers needed an invite to purchase the phone. Despite criticism of this system, OnePlus insisted that it was necessary for it to control costs, manage inventory, and avoid issues related to oversupply and surplus phones.
Competitors
After releasing the OnePlus One, the company conducted a comprehensive customer survey in January 2015 to understand its competition. This survey revealed that most OnePlus customers (84 percent) considered another Android device before purchasing a OnePlus phone. Their brand choices were mostly Google Nexus, Samsung, HTC, and LG, although 16 percent of customers also expressed interest in the Apple iPhone. Only a small number of customers were interested in a device from other Chinese manufacturers, such as Xiaomi (3 percent) and Huawei (1 percent), which was unsurprising to OnePlus; the Chinese manufacturers were focused largely on the domestic market, whereas OnePlus customers were mostly non-Chinese.
Google
Google was a multinational technology company, headquartered in Mountain View, California. Google dominated service in search, cloud computing, and software but also had diversified into consumer electronic products such as personal computers (Chromebooks), tablet computers, and smartphones (Nexus). In the OnePlus survey, 29 percent of OnePlus’s customers reported that they considered the Google Nexus 5 phone. However, the Nexus 5 was both more expensive and less capable than the aggressively priced OnePlus One. The Nexus 5 ran on the Snapdragon 800 processor, which was less powerful than the Snapdragon 801 that ran the OnePlus One. In addition, the Nexus 5’s 8MP camera was decidedly inferior to the OnePlus One’s 13MP camera. All in all, the OnePlus One was a superior phone to the Nexus 5 on almost every specification, except perhaps for the more advanced version of the Android operating system in the Nexus 5.
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Apple
Apple continued to stand apart from the competition with its sleekly designed, premium- priced, and proprietary iPhone products. Its latest flagship products, the iPhone 6 and iPhone 6S, were priced well above competing phones and inspired fierce loyalty among customers for their ease of use and excellent user experience. Apple’s obsessive focus on design, attention to detail, and outstanding customer service made it the standard bearer in design and user experience. In the eyes of OnePlus’s founders, Apple was the smartphone company to emulate, as they felt Apple was the only smartphone maker that was truly passionate about design.14
Samsung
Samsung was a multinational conglomerate with a long history of manufacturing in semiconductors, chips, hard drives, and lithium-ion batteries. In recent years, Samsung had ventured into the device business and had found great success with its Galaxy line of smartphones and tablet computers. Fueled largely by the popularity of these devices, Samsung had become the largest manufacturer of mobile phones by volume. Recently, however, Samsung had stumbled with its Galaxy S5, which featured a plastic body and poor build quality. Samsung had regained some of its lost market share with the Galaxy S6 and the Galaxy S6 Edge, its latest generation of flagship phones that won praise for much improved build quality, camera performance, and an all-metal body.
Xiaomi
Xiaomi was a Beijing-based Chinese consumer electronics company that was founded in 2010. It designed and sold smartphones, mobile apps, and other consumer electronics products. It disclosed revenues of $12 billion in 2014. Its flagship phone was the Mi5, released in February 2016. Like the OnePlus, the Mi5 offered flagship features at a very low price. It boasted the Snapdragon 820 processor from Qualcomm, a 16MP camera, a 4MP selfie cam, and a 3,000 mAh battery. Like the OnePlus 2, the Mi5 came with a glass back; the 128GB Mi5 Pro came with a ceramic back. All versions of the Mi5 featured NFC support and a fingerprint sensor that doubled as the home button. These features came at low prices of $305 (32GB), $352 (64GB), and $413 (128GB). Xiaomi was not a core competitor for OnePlus in the United States and Europe, but it did compete with OnePlus in India.
Oppo Electronics
Oppo Electronics Corp. was a Chinese manufacturer founded in 2004 whose major products included Blu-ray players, smartphones, and other electronic devices, such as headphones and amplifiers. The company became well-known as the builder of the world’s thinnest smartphones, including the Finder and the R5, which was launched in November 2014. It went on to launch the R7 and the R7 Plus in 2015 and outsold Apple in China during the third and fourth quarters of that year. In February 2016, at the Mobile World Congress in Barcelona, the company showed off its
14 Ibid.
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impressive Super VOOC Flash Charge, quick-charging battery technology that could fully charge an empty 2,500 mAh battery in 15 minutes. It was a proprietary technology that Oppo intended to put in commercial products in the near future. Like Xiaomi, Oppo mostly competed with OnePlus in Asia, not in the United States or Europe.
Huawei
Huawei, a Chinese telecommunications company, was founded in 1987 by a former engineer as a manufacturer of phone switches. Like OnePlus, it was based in Shenzhen. Over the course of two decades, Huawei had become a multinational conglomerate employing more than 170,000 people in several countries. It manufactured smartphones, tablet PCs, and smartwatches, in addition to a number of other products such as wireless modems and routers, wireless gateways, set-top boxes, and video products. In April 2015, Huawei launched two Android smartphones, the P8 and P8 Max. Huawei also co-developed, with Google, the Nexus 6P, which was manufactured by Huawei and marketed by Google. Huawei was at the forefront in the rise of Chinese smartphone brands in 2015, shipping a total of 100 million units.
OnePlus’s Early Strategy
The OnePlus phones appealed to technology-savvy customers who loved the company’s elegant, high-quality products and the edginess of its promotional tactics. Customers were willing to overlook the limited availability and eccentric marketing for the beauty of the hardware and the inspiring slogan of “Never Settle.” OnePlus believed it could build a global brand by relying on customers to serve as brand advocates. What set the company apart was its determination to place customers at the center of its decisions and activities, from product design to product marketing. As Lau said, “What’s most important to us is our customers—it is customers’ comments, and listening to them, making the phone easier to use and improving ourselves through customer interaction.”15
OnePlus aimed to stand out in a crowd of smartphones by branding itself as a user-focused company. Lau and Pei told staff that they wanted users to grow with them, to share experiences and to be a part of the company. The company adopted the slogan “We create together,” and with it found a way into the global customer’s heart. Even though it was based in Shenzhen, OnePlus clearly wanted to build an international brand. With employees from 19 different countries, the company prided itself on its “open culture” and the desire not to be labeled by any specific country.
The company relied heavily on social media to generate awareness and to drive demand. The company’s social media strategy focused on Facebook, Twitter, and Reddit, all of which redirected traffic to OnePlus’s website. Traffic directed from OnePlus’s social media handily surpassed that of its nearest competitors. The social media activity resulted in the OnePlus website receiving
25.6 million16 visits in December 2014 from a worldwide audience, just a year after the website was launched. OnePlus followed up the social media marketing with an advertising campaign
15 David Rowan, “OnePlus CEO: How To Take an Invite-Only Chinese Brand Global,” Wired, August 2015, http:// www.wired.co.uk/article/one-plus-ceo-interview-pete-lau.
16 Ariel Rosenstein, “How the OnePlus’ Marketing Strategy Made It the Most Desirable Phone in the World,” The Next Web, March 17, 2015, http://thenextweb.com/market-intelligence/2015/03/17/how-oneplus-ones-marketing-made-it- the-most-desirable-phone-in-the-world.
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that poked fun at its competitors (Exhibit 6). Tech-oriented sites also helped sustain the buzz by directing their audience to the company’s website. By 2016, OnePlus’s online community had more than 828,000 members who had posted more than 14 million messages since the community was formed.
OnePlus employed some unconventional tactics to garner awareness. For example, it followed up its bold statements about the OnePlus One being a flagship killer with a provocative first campaign called “Smash the Past” in which fans were asked to destroy their smartphones from competitors for a chance to win the OnePlus One phone. OnePlus was looking to give away 100 phones for $1 each but reportedly received 140,000 entries within a week.17 The campaign was controversial but OnePlus came away having generated the desired publicity with the campaign drawing attention from fans and critics alike.
Another controversial campaign, dubbed “Ladies First,” also drew negative reaction. Women were asked to draw the OnePlus logo on their bodies and submit pictures online. Pei told Advertising Age magazine in an interview that the campaign was originally envisioned as a way to get more women involved in tech but backfired. Many fans called it “degrading” and OnePlus pulled it within four hours of its launch.18
OnePlus ran contests and giveaways for which the prize was an invitation to purchase the OnePlus One phone. In the spring of 2014, the company ran three consecutive giveaways within 12 days. The giveaways attracted more than one million entries, more than 40,000 new Facebook fans and Twitter followers, more than 400,000 unique website visits, and 31,000 forum comments.
For the OnePlus 2, the company hosted pop-up stands in nine cities globally to display the phones; the New York pop-up drew a queue of several hundred people, a phenomenon usually reserved for Apple product launches. By the time the company neared the launch of the OnePlus 2, customer anticipation had reached a fever pitch. Some 1.6 million people had requested invites to buy the phone. By October 2015, that number had grown to 5 million sign-ups.19 At an event in New York’s Times Square prior to the phone’s launch, 600 people queued up just to catch a glimpse of the phone. Normally, such fervor was reserved for an Apple launch, not for a small startup from China that had only launched one other device in its history.
Growth and Scaling—Strategic Challenges
OnePlus knew that the “flagship killer” positioning was not sustainable because it would be difficult to keep creating breakthrough product features. So the company had to think hard about possible ways in which it could create sustainable differentiation. Further, the company needed to broaden its appeal and reach more customers. Pei noted, “We are trying to reach a broader audience, maybe not the mass market, but maybe people who care more about the design of a product.”20
17 Angela Doland, “OnePlus: The Startup That Actually Convinced People To Smash Their iPhones,” Advertising Age, August 10, 2015, http://adage.com/article/cmo-strategy/oneplus-convinced-people-smash-iphones/299875.
18 Ibid.
19 Rob Triggs, “OnePlus 2 Reservation List To Close As Invites Ramp Up,” Android Authority, October 16, 2015, http:// www.androidauthority.com/oneplus-2-reservation-list-to-shut-down-649567.
20 Barrett, “The OnePlus X Is a Steal.”
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The strategic approach to broaden the market opportunity for OnePlus would require addressing three questions:
1. What customer segments should OnePlus address beyond its current customer base?
2. How should OnePlus adapt its value proposition and positioning strategy to appeal to the broader market?
3. How should the company go to market in terms of distribution and marketing communication?
Target Audience and Persona
In its early days, OnePlus’s core target was technology enthusiasts from two age groups: customers ages 14 to 25 years (teenage to early adults) and those ages 26 to 35 years (adults). The first group used the phone to socialize with friends, listen to music, and engage in social media activities (Facebook, Twitter, and Instagram). The second group comprised the larger portion of OnePlus’s target market and had a greater ability to buy the phone and maximize its potential. This group of customers used the phone for everyday activities such as phone calls, Internet access, GPS, and photography and video. In a survey conducted by OnePlus in 2015, half of the respondents said they purchased the OnePlus One because of its impressive features (see Exhibit 7). Other factors influencing their decision were an attractive price (33 percent) and design (6 percent). Accessories were not drawing customers in, though; more than half (58 percent) did not purchase any from the OnePlus website. OnePlus users felt that the brand stood for quality and excitement and an innovative and impactful spirit but that it fell somewhat short of being trustworthy, transparent, and customer-centric.
OnePlus’s customer research revealed that the majority of its customers were male (90 percent) and highly educated, with 76 percent holding a college degree or higher. They had grown up around computers, smartphones, and the Internet and were mostly interested in technology, movies and TV, music, and gaming. They were regular online shoppers, with 87 percent making an online purchase at least monthly. Most of them were students or worked in white-collar positions in business, engineering, or technology/science/math-related fields and enjoyed talking about and playing with new hardware. Significantly, they read about phones all the time, not just when it was time to get a new one, and were picky about what they wanted. They had a good understanding of smartphone features, gathered from sites such as Android Authority, Gizmodo, The Verge, and Reddit. They wanted the latest technology and good service, but were price sensitive and compared vendors before making their purchase decisions. They were willing to sacrifice elegant design in favor of better specifications (e.g., thicker/bigger phone for bigger battery and protruding camera for better photos). However, even though they read many technology blogs and online magazines, they didn’t always understand true engineering. Their perceptions were deeply influenced by expert opinions and reviews.
OnePlus now faced the task of identifying adjacent customer segments that would find its smartphones attractive and would allow it to broaden its appeal. The company believed that traditional methods of segmenting customers by demographics (age, gender, region, etc.) were outdated. Rather, it felt that customers should be segmented by behaviors and motivations. OnePlus believed that its ideal customer persona was someone who preferred substance over glitzy features and who aspired for a better life. This persona also wanted to break free from the
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shackles of tradition and to pursue a more authentic lifestyle that had less to do with outward looks and more to do with inner substance and beauty.
To understand the target personas better, OnePlus surveyed 2,000 smartphone customers from the United States. This survey yielded five customer personas that could be potential targets for OnePlus. To validate each persona, OnePlus followed up the quantitative survey with in-depth interviews. The resulting persona profiles are as follows:
Joe, the Tech Enthusiast
Joe is a young professional in his late twenties who graduated five years ago. He is genuinely inspired by technology and typically embraced it earlier than his peers. Always the first one in his social group with the latest smartphone, he sees his smartphone as an expression of his personality as well as a reflection of his hyper-connected, always-on lifestyle. Joe is socially forward, active on social media, and reads technology newsletters and blogs such as Gizmodo, Reddit, and The Verge. He is a fan of FriendFeed but considers Facebook and Twitter relics of the past. He is always searching for the latest and greatest Android device and would consider purchasing one. He is proud of not being an Apple “fan boy” because he feels the Android ecosystem provides more innovation and better value. He cares less about a sleek design and more about getting the right specs, such as more battery power and high-quality photographs. Early tech adopters like Joe comprised about 15 percent of the market, and they were willing to pay up to $700 for a new phone.
Amy, the Design Enthusiast
Amy is a young woman in her late twenties with a passion for creativity. She works in publishing and is willing to pay for premium products. Amy is not geeky, but she appreciates beautiful design and ease of use when it comes to technology. She is a lover of all things Apple and considers her iPhone and iPad her most treasured technology possessions. She not only prefers visually appealing design but also a highly intuitive phone. To her, it’s important that it works, that using it is an easy experience, and that it is visually stunning. She does not really care about the processor, nor does she want to invest much time learning how to use the phone and maximizing its functionality. For her, a phone is a status symbol, reflective of her simple but classy taste and passion for aesthetics. Amy enjoys an active lifestyle and exercises regularly. She is active on social media and enjoys staying in touch with friends on Facebook. She awaits the release of Apple products with bated breath. Design enthusiasts like Amy constituted 15 percent of the market, and their average willingness to pay for a new smartphone was $600.21
Andy, the Business Professional
Andy is a 40-year-old business executive who works for a Fortune 500 insurance company. For him, a smartphone is a business productivity tool. He uses the phone primarily for getting work done: managing e-mail, staying in contact with business associates and clients, and being productive on the move. He likes devices that are well constructed and secure. He is not excited by apps and games because he considers it a waste of time to watch videos and play games on his phone. He is present on social networks but is not obsessed with always being connected
21 When carrier subsidies were taken into account, the cost of an iPhone dropped to $200.
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to his Facebook or Instagram feed. He is partial to professional networks such as LinkedIn and likes reading articles posted by the people he follows on LinkedIn Pulse. Andy prefers Microsoft products and owns a Microsoft Surface tablet that he uses for work and travel. He can afford the top-of-the-line smartphone but isn’t the first one to stand in line for the latest phones. He doesn’t often use media applications such as YouTube, but he occasionally uses Skype and WebEx mobile apps. Andy does not read tech blogs but instead prefers business publications such as the Wall Street Journal and other industry-specific journals and magazines. He occasionally goes to the movies and exercises when he has the time. Business professionals like Andy constituted 30 percent of the market, and they were willing to pay $550 for a new phone.
Anya, the Social Teenager
Anya is a precocious 16-year-old. She is a “digital native,” meaning she has grown up around technology. She doesn’t pay for any of her devices (phones or computers) because her parents purchase them. As befitting a teenager of the digital age, mobile phones, Internet, television, movies, music, and videos play a dominant role in her life. Social networks are important; Snapchat, Instagram, YouTube, and Vine are her media of choice. She likes to read but often is distracted by other media choices such as Instagram and Facebook. She spends up to six hours a day consuming media. She frequently uses social media or watches TV or listens to music while doing her homework. Anya isn’t yet aware of e-mail applications or of what productivity is. She quickly becomes bored with her mobile phone and wants her parents to purchase the latest smartphone that she can show off to her friends. Teenagers like Anya represented 20 percent of the market, and their willingness to pay for a new phone was $400, which was what their parents were willing to spend.
Bill, the Baby Boomer
Bill is a 60-year-old late-career executive who is getting close to retirement. Bill is bewildered by all the newfangled smartphones and doesn’t see why the younger generation is so obsessed with them. He uses his phone for basic functions such as making phone calls—the way phones were intended to be used! Like other older parents and grandparents, he is not interested in using his phone to watch movies or videos or to play games. Technology doesn’t excite him; in fact, phrases like “technology” and “innovation” intimidate him. He wants to use the phone for simple tasks such as calling his family and friends and occasionally sending a text message. He typically uses the same phone for at least three years and considers it a hassle to purchase a new one. Bill does not care for apps and yearns for the old days of simple keyboards and feature phones. He tends to think of modern phones and their functionality as distractions from his basic needs. Bill spends a lot of time watching TV and reading magazines about golf and hunting—his two passions in life. He likes to read more about news and entertainment than about technology. The only social network he uses is Facebook. Baby Boomers like Bill represented 20 percent of the market, and their willingness to pay for a new smartphone was $400.