Lessons Learned From The Project Management Simulation.
Work as Individuals to do the ‘Project Management’ Simulation. Written Hand-In: Topic: Lessons Learned from the Project Management Simulation.
Individual Written Hand-In #1B: Limit: 1 Page+ Exhibits max.
I already run the simulation and I did it.
I want youjust to write one page about the lessons learned from that simulation and focuse on:
SCORING
Senior management at Delphi is looking closely at how you perform while managing this effort. The specific breakdown will be listed under Project Objectives. You will be graded on these areas:
· Project Scope: Did you deliver a competitive printer that met or exceeded senior management's expectations?
· Project Schedule: Did you deliver on time to meet senior management's schedule requirements? Was your schedule estimate consistent during the project?
· Project Resources: Did you complete the project within senior management's budget objective?
In addition, you will receive points for maintaining a consistently high level of morale and a low level of stress throughout the project.
Description
The second release of this simulation adds a new scenario with multiple unanticipated events and the ability to add prototypes to the project plan. In this single-player simulation, students take on the role of a senior project manager and manage a team tasked with developing a new product for an electronics manufacturing company. The primary objectives are to execute a project plan successfully and deliver a competitive product on time and on budget. Instructors can assign up to 6 scenarios that expose students to realistic challenges that project managers often face, especially when working in a highly competitive industry. Some challenges require students to react to unanticipated outside events, such as a staffing crisis, while others require students to respond to strategic changes mandated by upper management. A new project lever for specifying prototypes allows students to explore the benefits of this essential component of agile project management.
Learning objective:
Explore trade-offs among the 3 major project management levers: scope, resources, and schedule. Understand how team skill level, team morale, deadlines, and work quality are interrelated and affected by a project manager's decisions. Analyze the effect of poor-quality work on project outcomes. Understand the importance of appropriately timed changes in allocating resources. React to unanticipated events and managing uncertainty. Set realistic project objectives and minimize scope changes.
Subjects Covered:
Budgets; Leading teams; Managing people; Project management; Prototypes; Resources
I attached files just to have clear idea about the simulation
PROJECT OBJECTIVES: SCENARIO C
Senior management expects you to release a new printer which will allow you to upstage the competitor's expected new printer announcement. The target schedule is shortened to allow you to ramp up manufacturing and marketing soon enough to pre-empt the competitor announcement with an announcement of your own. The budget will support a cost structure that permits a printer profit margin which is slightly better than that of the current printer. Your own analysis of the work required and subsequent work breakdown structure has led you to conclude that these targets are difficult but achievable. You’re concerned, however, that the market intelligence gathered about your competitor’s plans might not be reliable. Management has committed to providing stable access to resources during the project.
1. Target Scope: High-Speed
You will be able to upstage the competitor's expected new product announcement. You will receive 200 points for delivering a printer with the scope requested and up to 100 points for delivering a printer with a more sophisticated scope.
2. Target Schedule: Week 17
This schedule will allow you to ramp up manufacturing and marketing soon enough to quickly match the competitor new product announcement with one of your own. You will receive 200 points for meeting your schedule goals and up to 100 points for completing ahead of schedule.
3. Target Cost: $40,700
This will support a cost structure that will enable you to release the new printer product with a profit margin higher than the competitor. You will receive 200 points for meeting your budget/resources goals and up to 100 points for completing under budget.
You may also receive up to 100 points for team process by maintaining a consistent morale of 85% - 95%.
To learn to differentiate between; symptoms (observations) that can usually be measured but usually not ‘fixed’ and the problems/underlying causes that create the observed symptoms that can be ‘fixed’, but usually can’t be measured. To find the most fundamental cause and effect relationships. To understand the difference between “correlation” and “causality.” To learn to ask ‘Why’; sometimes many times, until the most fundamental causes are identified. These will usually be behavioral in nature, as opposed to the symptoms that can usually be expressed in numbers.
b. Understanding the choice and design of operating systems and the relationships between systems design, technology and process choice, operating procedures and
productivity. Linking process design choices to market demand and business strategy.
c. Learning to MAP, analyze, execute, and improve operations
d. Developing a feeling for the problems involved in the ongoing management of operating systems, i.e.; mapping the process and “Making It Work”.
e. Gaining an appreciation of the relationship between operations/production of both ‘goods’ and ‘services’ products, factory vs. services operations, other functional areas, and Business Unit Strategy (SBU). Understanding the impact of new technology, especially computers; on traditional manufacturing systems and generalizing the lessons learned in factory settings to other operating systems such as offices, hotels, banks, etc... Understanding how operations and technology can be a source of “competitive advantage”.
f. To begin to think like an operations management executive.
g. To improve critical thinking, judgment, and communication skills.
h. To further develop your personal skills in time/work management, teamwork and leadership.
Session 1
· What is Strategy” by Michael Porter (HBR, Nov-Dec, 1996) [VERY IMPORTANT]
· “The Five Competitive Forces That Shape Strategy” by Michael Porter (HBR Jan 2008)
· “Operations Based Strategy” by Robert Hayes and David U