C++ PROGRAMMING: PROGRAM DESIGN INCLUDING DATA STRUCTURES
FIFTH EDITION
D.S. MALIK
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PREFACE xxv
1. An Overview of Computers and Programming Languages 1
2. Basic Elements of C++ 27
3. Input/Output 117
4. Control Structures I (Selection) 175
5. Control Structures II (Repetition) 247
6. User-Defined Functions I 319
7. User-Defined Functions II 361
8. User-Defined Simple Data Types, Namespaces,
and the string Type 433
9. Arrays and Strings 485
10. Records (structs) 563
11. Classes and Data Abstraction 601
12. Inheritance and Composition 675
13. Pointers, Classes, Virtual Functions, Abstract Classes, and Lists 745
14. Overloading and Templates 827
15. Exception Handling 919
16. Recursion 959
17. Linked Lists 991
18. Stacks and Queues 1083
BRIEF CONTENTS
19. Searching and Sorting Algorithms 1183
20. Binary Trees 1265
21. Graphs 1321
22. Standard Template Library (STL) 1361
APPENDIX A Reserved Words 1477
APPENDIX B Operator Precedence 1479
APPENDIX C Character Sets 1481
APPENDIX D Operator Overloading 1485
APPENDIX E Additional C++ Topics 1487
APPENDIX F Header Files 1509
APPENDIX G Memory Size on a System and Random
Number Generator 1519
APPENDIX H References 1521
APPENDIX I Answers to Odd-Numbered Exercises 1523
INDEX 1555
iv | C++ Programming: Program Design Including Data Structures, Fifth Edition
TABLE OF CONTENTS
Preface xxv
AN OVERVIEW OF COMPUTERS AND PROGRAMMING
LANGUAGES 1
Introduction 2
A Brief Overview of the History of Computers 2
Elements of a Computer System 3
Hardware 4
Central Processing Unit and Main Memory 4
Input /Output Devices 5
Software 6
The Language of a Computer 6
The Evolution of Programming Languages 8
Processing a C++ Program 10
Programming with the Problem Analysis–Coding–Execution Cycle 12
Programming Methodologies 20
Structured Programming 20
Object-Oriented Programming 20
ANSI/ISO Standard C++ 22
Quick Review 22
Exercises 23
BASIC ELEMENTS OF C++ 27
A C++ Program 28
The Basics of a C++ Program 31
Comments 32
Special Symbols 32
1
2
Reserved Words (Keywords) 33
Identifiers 33
Whitespaces 34
Data Types 35
Simple Data Types 35
Floating-Point Data Types 38
Arithmetic Operators and Operator Precedence 39
Order of Precedence 43
Expressions 44
Mixed Expressions 45
Type Conversion (Casting) 47
string Type 49
Input 50
Allocating Memory with Constants and Variables 50
Putting Data into Variables 53
Assignment Statement 53
Saving and Using the Value of an Expression 56
Declaring and Initializing Variables 57
Input (Read) Statement 58
Variable Initialization 61
Increment and Decrement Operators 65
Output 67
Preprocessor Directives 75
namespace and Using cin and cout in a Program 76
Using the string Data Type in a Program 76
Creating a C++ Program 77
Debugging: Understanding and Fixing Syntax Errors 80
Program Style and Form 84
Syntax 84
Use of Blanks 85
Use of Semicolons, Brackets, and Commas 85
Semantics 85
Naming Identifiers 85
Prompt Lines 86
Documentation 87
Form and Style 87
More on Assignment Statements 89
Programming Example: Convert Length 91
vi | C++ Programming: Program Design Including Data Structures, Fifth Edition
Programming Example: Make Change 94
Quick Review 98
Exercises 100
Programming Exercises 109
INPUT/OUTPUT 117
I/O Streams and Standard I/O Devices 118
cin and the Extraction Operator >> 119
Using Predefined Functions in a Program 124
cin and the get Function 127
cin and the ignore Function 128
The putback and peek Functions 130
The Dot Notation between I/O Stream Variables
and I/O Functions: A Precaution 132
Input Failure 133
The clear Function 135
Output and Formatting Output 137
setprecision Manipulator 137
fixed Manipulator 138
showpoint Manipulator 139
setw 142
Additional Output Formatting Tools 144
setfill Manipulator 144
left and right Manipulators 146
Input/Output and the string Type 148
Debugging: Understanding Logic Errors
and Debugging with cout Statements 149
File Input/Output 152
Programming Example: Movie Tickets Sale and Donation to Charity 156
Programming Example: Student Grade 162
Quick Review 165
Exercises 166
Programming Exercises 170
CONTROL STRUCTURES I (SELECTION) 175
Control Structures 176
Relational Operators 177
Relational Operators and Simple Data Types 178
3
4
Table of Contents | vii
Comparing Characters 179
Relational Operators and the string Type 180
Logical (Boolean) Operators and Logical Expressions 182
Order of Precedence 184
int Data Type and Logical (Boolean) Expressions 187
bool Data Type and Logical (Boolean) Expressions 188
Selection: if and if...else 188
One-Way Selection 189
Two-Way Selection 191
Compound (Block of) Statements 195
Multiple Selections: Nested if 195
Comparing if...else Statements with a Series of if Statements 198
Short-Circuit Evaluation 199
Comparing Floating-Point Numbers for Equality: A Precaution 200
Associativity of Relational Operators: A Precaution 201
Avoiding Bugs by Avoiding Partially Understood
Concepts and Techniques 203
Input Failure and the if Statement 206
Confusion between the Equality Operator (==) and
the Assignment Operator (=) 209
Conditional Operator (?:) 211
Program Style and Form (Revisited): Indentation 211
Using Pseudocode to Develop, Test, and Debug a Program 212
switch Structures 215
Avoiding Bugs by Avoiding Partially Understood Concepts
and Techniques (Revisited) 221
Terminating a Program with the assert Function 223
Programming Example: Cable Company Billing 225
Quick Review 231
Exercises 232
Programming Exercises 241
CONTROL STRUCTURES II (REPETITION) 247
Why Is Repetition Needed? 248