META-INF/MANIFEST.MF
Manifest-Version: 1.0 Implementation-Title: Tetris 5044 Permissions: sandbox Codebase: * JavaFX-Version: 8.0 Class-Path: Created-By: JavaFX Packager Implementation-Vendor: Main-Class: edu.vt.cs5044.tetris.Tetris5044
edu/vt/cs5044/tetris/AI.class
package edu.vt.cs5044.tetris;
public abstract interface AI {
public abstract Placement findBestPlacement(Board, Shape);
public abstract int getMaximumBlockHeight(Board);
public abstract int getTotalBlockCount(Board);
public abstract int getTotalGapCount(Board);
public abstract int getColumnHeightVariability(Board);
}
edu/vt/cs5044/tetris/Board.class
package edu.vt.cs5044.tetris;
public synchronized class Board {
public static final int WIDTH = 10;
public static final int HEIGHT = 24;
public static final int HEIGHT_LIMIT = 20;
private final java.util.Set blockSet;
public void Board();
Board getCopy();
public transient void Board(String[]);
private boolean isCollision(Piece, Coordinate);
public boolean isBlockAt(int, int);
public Board getResultBoard(Shape, Placement);
void clear();
boolean isValidMove(Placement, Piece);
java.util.Set getBlockSet();
void addBlocks(java.util.Set);
private boolean isRowFilled(int);
private void shiftRowsDownTo(int);
int clearRows();
public String toString();
public boolean equals(Object);
public int hashCode();
}
edu/vt/cs5044/tetris/Box$1.class
package edu.vt.cs5044.tetris;
synchronized class Box$1 extends javafx.beans.binding.ObjectBinding {
void Box$1(Box);
protected Number computeValue();
}
edu/vt/cs5044/tetris/Box$2.class
package edu.vt.cs5044.tetris;
synchronized class Box$2 extends javafx.beans.binding.ObjectBinding {
void Box$2(Box);
protected Number computeValue();
}
edu/vt/cs5044/tetris/Box$3.class
package edu.vt.cs5044.tetris;
synchronized class Box$3 extends javafx.beans.binding.ObjectBinding {
void Box$3(Box);
protected Number computeValue();
}
edu/vt/cs5044/tetris/Box.class
package edu.vt.cs5044.tetris;
synchronized class Box extends javafx.scene.shape.Rectangle {
private final Coordinate coord;
private final GameManager manager;
void Box(GameManager, Coordinate);
Coordinate getCoordinate();
}
edu/vt/cs5044/tetris/Coordinate.class
package edu.vt.cs5044.tetris;
final synchronized class Coordinate {
private final int x;
private final int y;
static Coordinate at(int, int);
private void Coordinate(int, int);
int getX();
int getY();
Coordinate shiftLeft();
Coordinate shiftRight();
Coordinate shiftUp();
Coordinate shiftDown();
Coordinate relativeTo(Coordinate);
public String toString();
public boolean equals(Object);
public int hashCode();
}
edu/vt/cs5044/tetris/GameManager$1.class
package edu.vt.cs5044.tetris;
synchronized class GameManager$1 {
static void ();
}
edu/vt/cs5044/tetris/GameManager.class
package edu.vt.cs5044.tetris;
synchronized class GameManager {
private final javafx.scene.layout.Pane gamePane;
private final javafx.scene.layout.Pane innerPane;
private final Board board;
private final java.util.Map boxMap;
private final InfoPane infoPane;
private final ScorePane scorePane;
private final javafx.animation.Timeline dropTimeline;
private boolean readyToPlay;
private UserPlacement placement;
private AI brain;
private boolean brainActive;
private final javafx.beans.property.SimpleIntegerProperty pcountProp;
private final javafx.beans.property.SimpleIntegerProperty rclearProp;
private int speedLevel;
private boolean turboMode;
private RandomMode randomMode;
private ShapeStream shapeStream;
void GameManager(javafx.scene.layout.Pane, Board);
final void gameOver();
javafx.scene.layout.Pane getParentPane();
void addBlocks(java.util.Set);
final void placeNextPiece();
void start();
javafx.beans.property.SimpleIntegerProperty getPcountProp();
javafx.beans.property.SimpleIntegerProperty getRclearProp();
private void startDropTimer();
}
edu/vt/cs5044/tetris/InfoPane$1.class
package edu.vt.cs5044.tetris;
synchronized class InfoPane$1 extends javafx.beans.binding.DoubleBinding {
void InfoPane$1(InfoPane, javafx.scene.text.Text);
protected double computeValue();
}
edu/vt/cs5044/tetris/InfoPane.class
package edu.vt.cs5044.tetris;
synchronized class InfoPane extends javafx.scene.layout.StackPane {
void InfoPane();
void setup(GameManager);
void show();
void hide();
}